Overwatch Balanced config for tracking heros, tanks and supports

theswiss

Member
Mar 11, 2020
5
2
Code:
.ULCFG > top
{
    "Prediction": {
        "Max Accelerated Velocity": 900,
        "Height Over Compensation": 0,
        "Ground Over Compensation": 0,
        "Anti A-D-A-D Spam Average Duration": 750,
        "Max Average Duration": 60,
        "Min Average Duration": 35,
        "Anti A-D-A-D Spam": "true",
        "Ground Falling Cap": "true",
        "Ground Acceleration": "false",
        "Height Acceleration": "true"
    },
    "Theme": {
        "ESPLayout": {
            "Players": {
                "Square": "true",
                "Fade": 0,
                "Size": 130,
                "Y-Length": 30,
                "X-Length": 20,
                "Power": 1
            }
        },
        "Healthbar": {
            "Box Distance": 1,
            "Horizontal": "true",
            "Reverse Side": "false",
            "Reverse Rounding": "false",
            "Rounding": 34,
            "Reverse Ticks": "false",
            "Tick Size": 39,
            "Tick Rate": 25,
            "Reverse Values": "false",
            "Max Size": 6,
            "Min Size": 3,
            "Size": 1
        },
        "PlayerLines": {
            "Maximum Distance": 1000,
            "Threat Start": 50,
            "Full Threat": 3,
            "Screen Pos": 95,
            "Line Power": 3,
            "Threat Distance Scale": "true",
            "Single Line": "false"
        },
        "Skeleton": {
            "Predicted Head Line Power": 2,
            "Predicted Bone Line Power": 2,
            "Predicted Head": "true",
            "Predicted Ankles": "false",
            "Predicted Bones": "false",
            "Head Line Power": 1,
            "Bone Line Power": 1,
            "Head": "false",
            "Ankles": "true",
            "Bones": "true"
        },
        "Radar": {
            "Step Range": 59,
            "World Range": 192,
            "Position Y": 12,
            "Position X": 93,
            "Screen Size": 15
        },
        "Fonts": {
            "Player Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
            "Player Hero": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
            "Damage Text": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" }
        },
        "Colors": {
            "Triggerbot Hitboxes": "FFFF0000",
            "Aimbot FOV 7": "FFAAFFFF",
            "Aimbot FOV 6": "FFAAFFFF",
            "Aimbot FOV 5": "FFAAFFFF",
            "Aimbot FOV 4": "FFAAFFFF",
            "Aimbot FOV 3": "00AAFFFF",
            "Aimbot FOV 2": "00AAFFFF",
            "Aimbot FOV 1": "5EE80DDD",
            "Radar Dist Lines": "A800FF4C",
            "Radar Background": "26BD5981",
            "Healthbar Shield": "FFFFFF00",
            "Healthbar Armor": "FF0000FF",
            "Healthbar Tick": "64000000",
            "Healthbar Background": "A83A073A",
            "Healthbar Health": "FFFF0000",
            "Healthbar Damage": "FFDCDCDC",
            "Healthbar Healing": "FF00A2E8",
            "Damage Text Heal Color": "FF00A2E8",
            "Damage Text Color": "FFFF0000",
            "Player ESP Outer Border": "F0000000",
            "Player ESP Inner Border": "00000000",
            "Player ESP Fill": "00C10003",
            "Player Hero Text Enemy Invisible": "FFFF0000",
            "Player Hero Text Enemy": "FF00FF00",
            "Player Hero Text Team Invisible": "FFFFFFFF",
            "Player Hero Text Team": "FFFFFFFF",
            "Player Glow Enemy Invisible": "FFFF0000",
            "Player Glow Enemy": "FF2AFF00",
            "Player Glow Team Invisible": "FFFFFFFF",
            "Player Glow Team": "FFFFFFFF",
            "Player Skeleton Predicted Head Enemy Invisible": "FFFF0000",
            "Player Skeleton Predicted Head Enemy": "FF00FF00",
            "Player Skeleton Predicted Head Team Invisible": "FFFFFFFF",
            "Player Skeleton Predicted Head Team": "FFFFFFFF",
            "Player Skeleton Predicted Ankle Enemy Invisible": "FFFF0000",
            "Player Skeleton Predicted Ankle Enemy": "FF00FF00",
            "Player Skeleton Predicted Ankle Team Invisible": "FFFFFFFF",
            "Player Skeleton Predicted Ankle Team": "FFFFFFFF",
            "Player Skeleton Predicted Enemy Invisible": "FFFF0000",
            "Player Skeleton Predicted Enemy": "FF00FF00",
            "Player Skeleton Predicted Team Invisible": "FFFFFFFF",
            "Player Skeleton Predicted Team": "FFFFFFFF",
            "Player Skeleton Head Enemy Invisible": "FFFF0000",
            "Player Skeleton Head Enemy": "FF00FF00",
            "Player Skeleton Head Team Invisible": "FFFFFFFF",
            "Player Skeleton Head Team": "FFFFFFFF",
            "Player Skeleton Ankle Enemy Invisible": "FFFF0000",
            "Player Skeleton Ankle Enemy": "FF00FF00",
            "Player Skeleton Ankle Team Invisible": "FFFFFFFF",
            "Player Skeleton Ankle Team": "FFFFFFFF",
            "Player Skeleton Enemy Invisible": "FFFFD8D8",
            "Player Skeleton Enemy": "44FF0000",
            "Player Skeleton Team Invisible": "FFFFFFFF",
            "Player Skeleton Team": "FFFFFFFF",
            "Player Distance Text Enemy Invisible": "FFFF0000",
            "Player Distance Text Enemy": "FF00FF00",
            "Player Distance Text Team Invisible": "FFFFFFFF",
            "Player Distance Text Team": "FFFFFFFF",
            "Player Lines Enemy Invisible": "FFFF0000",
            "Player Lines Enemy": "FF00FF00",
            "Player Lines Team Invisible": "FFFFFFFF",
            "Player Lines Team": "FFFFFFFF",
            "Player Radar Enemy Invisible": "FFFF0000",
            "Player Radar Enemy": "FF00FF00",
            "Player Radar Team Invisible": "FFFFFFFF",
            "Player Radar Team": "FFFFFFFF",
            "Player ESP Enemy Invisible": "FFFFFFFF",
            "Player ESP Enemy": "FF4A036D",
            "Player ESP Team Invisible": "FFFFFFFF",
            "Player ESP Team": "FFFFFFFF"
        }
    },
    "PlayerVisuals": {
        "Filters": {
            "Max Text Distance": 1000,
            "Max Distance": 1000,
            "Hide Invisible Healthbar": "true",
            "Hide Invisible Text": "true",
            "Show Team On Radar": "false",
            "Hide Team": "true"
        },
        "Damage Text": {
            "Display Time": 1000,
            "Floating Distance": 166
        },
        "Features": {
            "Distance": "false",
            "Hero": "false",
            "Radar": "false",
            "Lines": "false",
            "Glow": "false",
            "Skeleton": "false",
            "Damage Text": "false",
            "Healthbar": "false",
            "Box ESP": "false"
        }
    },
    "Triggerbot": {
        "All": {
            "Max Distance": 1000,
            "Hitbox Scale": 100,
            "Reaction Time": 0,
            "Target Bones": "Head",
            "Draw Hitboxes": "false",
            "Attack": "Shoot",
            "Hotkey": "Undefined",
            "Enabled": "false"
        }
    },
    "Aimbot 6": {
        "All": {
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "Assistive Aim": "false",
            "Scale Smoothing Angles": "true",
            "Smooth Type": "Constant Speed",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Flick Reset": 0,
            "Hitbox Size": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "FOV": 10,
            "Smooth Zoom Scale": 0,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Max Head Distance": 1000,
            "Bone Preference": "Head",
            "Keep Firing": "true",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 5": {
        "All": {
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "Assistive Aim": "false",
            "Scale Smoothing Angles": "true",
            "Smooth Type": "Constant Speed",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Flick Reset": 0,
            "Hitbox Size": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "FOV": 10,
            "Smooth Zoom Scale": 0,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Max Head Distance": 1000,
            "Bone Preference": "Head",
            "Keep Firing": "true",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 4": {
        "All": {
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "Assistive Aim": "false",
            "Scale Smoothing Angles": "true",
            "Smooth Type": "Constant Speed",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Aim Min Charge": 60,
            "Flick Reset": 0,
            "Hitbox Size": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "FOV": 10,
            "Smooth Zoom Scale": 0,
            "Smooth-Y": 9000,
            "Smooth-X": 2000,
            "Max Head Distance": 1000,
            "Bone Preference": "Smart",
            "Keep Firing": "true",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 3": {
        "Zenyatta": {
            "FOV": 30
        },
        "All": {
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "Assistive Aim": "false",
            "Scale Smoothing Angles": "true",
            "Smooth Type": "Constant Speed",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Aim Min Charge": 60,
            "Flick Reset": 0,
            "Hitbox Size": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "FOV": 10,
            "Smooth Zoom Scale": 0,
            "Smooth-Y": 9000,
            "Smooth-X": 2000,
            "Max Head Distance": 1000,
            "Bone Preference": "Smart",
            "Keep Firing": "true",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 2": {
        "Soldier76": {
            "Assistive Aim": "true",
            "Scale Smoothing Angles": "false"
        },
        "Zenyatta": {
            "Unlock Condition": "Anytime"
        },
        "Hanzo": {
            "Assistive Aim": "true",
            "Scale Smoothing Angles": "false",
            "Hitbox Size": 500
        },
        "Ana": {
            "Target Team": "Team",
            "Target Priority": "Lowest Health",
            "FOV": 40,
            "Smooth-Y": 7623,
            "Smooth-X": 7664,
            "Bone Preference": "Body",
            "AimKey": "Mouse X4"
        },
        "Genji": {
            "FOV": 82,
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "McCree": {
            "Unlock Condition": "Anytime",
            "FOV": 6,
            "Smooth-Y": 7910,
            "Smooth-X": 7992,
            "Bone Preference": "Head",
            "Autoshoot": "true",
            "AimKey": "Mouse X4"
        },
        "RoadHog": {
            "FOV": 40,
            "AimKey": "Mouse Right"
        },
        "All": {
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "Assistive Aim": "false",
            "Scale Smoothing Angles": "true",
            "Smooth Type": "Constant Speed",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Aim Min Charge": 60,
            "Flick Reset": 0,
            "Hitbox Size": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "FOV": 10,
            "Smooth Zoom Scale": 0,
            "Smooth-Y": 9000,
            "Smooth-X": 2000,
            "Max Head Distance": 1000,
            "Bone Preference": "Smart",
            "Keep Firing": "true",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 1": {
        "Lucio": {
            "Bone Preference": "Neck"
        },
        "Widowmaker": {
            "Hitbox Size": 1,
            "FOV Zoom Scale": 75,
            "Smooth Zoom Scale": 410,
            "Keep Firing": "false"
        },
        "Ashe": {
            "FOV": 57,
            "Autoshoot": "true",
            "Attack": "E"
        },
        "Ana": {
            "FOV": 80,
            "Smooth-Y": 5328,
            "Smooth-X": 5246,
            "Bone Preference": "Body",
            "Attack": "Left Shift",
            "AimKey": "Left Shift"
        },
        "Brigitte": {
            "FOV": 7,
            "Smooth-Y": 5451,
            "Smooth-X": 5451,
            "Bone Preference": "Body",
            "AimKey": "Left Shift"
        },
        "Doomfist": {
            "FOV": 10,
            "AimKey": "Mouse Right"
        },
        "Genji": {
            "Target Priority": "Lowest Health",
            "Lock Time": 0,
            "Max Distance": 201,
            "FOV": 82,
            "Smooth-Y": 0,
            "Smooth-X": 0,
            "Bone Preference": "Body",
            "Attack": "Left Shift",
            "AimKey": "Left Shift"
        },
        "Mei": {
            "FOV": 46,
            "Bone Preference": "Head",
            "AimKey": "Mouse Right"
        },
        "McCree": {
            "Hitbox Size": 1,
            "FOV": 10,
            "Smooth-Y": 5164,
            "Smooth-X": 5164,
            "Bone Preference": "Body",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "RoadHog": {
            "FOV": 65,
            "Smooth-Y": 4549,
            "Smooth-X": 4508,
            "Bone Preference": "Body",
            "AimKey": "Left Shift"
        },
        "Sigma": {
            "FOV": 37,
            "Bone Preference": "Body",
            "Attack": "E",
            "AimKey": "E"
        },
        "Soldier76": {
            "FOV": 52,
            "Smooth-Y": 6353,
            "Smooth-X": 6312,
            "Bone Preference": "Body",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "Torbjorn": {
            "Unlock Condition": "Anytime",
            "Smooth-Y": 8608,
            "Smooth-X": 8604,
            "Bone Preference": "Body",
            "AimKey": "Mouse Right"
        },
        "Zarya": {
            "FOV": 61,
            "Smooth-Y": 5328,
            "Smooth-X": 5246,
            "Bone Preference": "Body",
            "AimKey": "Mouse Right"
        },
        "Zenyatta": {
            "FOV": 40,
            "Smooth-Y": 8648,
            "Smooth-X": 8648,
            "AimKey": "Mouse Right"
        },
        "All": {
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "Assistive Aim": "false",
            "Scale Smoothing Angles": "true",
            "Smooth Type": "Constant Speed",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Aim Min Charge": 60,
            "Flick Reset": 0,
            "Hitbox Size": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "FOV": 5,
            "Smooth Zoom Scale": 0,
            "Smooth-Y": 8730,
            "Smooth-X": 8599,
            "Max Head Distance": 1000,
            "Bone Preference": "Smart",
            "Keep Firing": "true",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 0": {
        "Ana": {
            "Target Team": "All",
            "Target Priority": "Lowest Health",
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Autoshoot Max Charge": 76,
            "Max Distance": 130,
            "FOV": 65,
            "Smooth-Y": 8199,
            "Smooth-X": 8244
        },
        "Bastion": {
            "Autoshoot Max Charge": 76,
            "FOV": 3,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "Baptiste": {
            "Autoshoot Max Charge": 76,
            "FOV": 45,
            "Smooth-Y": 8812,
            "Smooth-X": 8935
        },
        "Brigitte": {
            "Autoshoot Max Charge": 76,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "Doomfist": {
            "Autoshoot Max Charge": 76,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "D.Va": {
            "Autoshoot Max Charge": 76,
            "FOV": 25,
            "Smooth-Y": 8880,
            "Smooth-X": 8687
        },
        "Mei": {
            "Trace Condition": "Visible",
            "Autoshoot Max Charge": 76,
            "FOV": 38,
            "Smooth-Y": 7787,
            "Smooth-X": 7828
        },
        "Orisa": {
            "Autoshoot Max Charge": 76,
            "FOV": 44,
            "Smooth-Y": 8730,
            "Smooth-X": 8610
        },
        "Reaper": {
            "Autoshoot Max Charge": 76,
            "FOV": 8,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "RoadHog": {
            "Autoshoot Max Charge": 76,
            "FOV": 55,
            "Smooth-Y": 9009,
            "Smooth-X": 8919
        },
        "Symmetra": {
            "Autoshoot Max Charge": 76,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "Zarya": {
            "Unlock Condition": "Anytime",
            "Autoshoot Max Charge": 76,
            "Max Distance": 99,
            "FOV": 39,
            "Smooth-Y": 7582,
            "Smooth-X": 7541
        },
        "Ashe": {
            "Assistive Aim": "true",
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Aim Min Charge": 30,
            "Flick Reset": 115,
            "Enforce Timeout": 20,
            "Max Distance": 578,
            "FOV": 34,
            "Smooth-Y": 8422,
            "Smooth-X": 8349,
            "Bone Preference": "Closest"
        },
        "Genji": {
            "Autoshoot Max Charge": 80,
            "Max Distance": 173,
            "FOV": 50,
            "Smooth-Y": 8115,
            "Smooth-X": 8115,
            "Bone Preference": "Neck"
        },
        "Lucio": {
            "Autoshoot Max Charge": 76,
            "Smooth-Y": 8730,
            "Smooth-X": 8607,
            "Bone Preference": "Neck"
        },
        "Soldier76": {
            "Lock Time": 222,
            "Unlock Condition": "Anytime",
            "Autoshoot Max Charge": 76,
            "Flick Reset": 325,
            "Hitbox Size": 118,
            "Max Aim Time": 50,
            "Max Distance": 513,
            "FOV": 52,
            "Smooth-Y": 8279,
            "Smooth-X": 8197,
            "Bone Preference": "Head"
        },
        "Tracer": {
            "Autoshoot Max Charge": 76,
            "Max Distance": 828,
            "FOV": 62,
            "Smooth-Y": 7131,
            "Smooth-X": 7459,
            "Bone Preference": "Smart"
        },
        "Zenyatta": {
            "Unlock Condition": "Anytime",
            "Autoshoot Max Charge": 76,
            "Max Distance": 1000,
            "FOV": 54,
            "Smooth-Y": 8874,
            "Smooth-X": 8874,
            "Bone Preference": "Smart"
        },
        "McCree": {
            "Assistive Aim": "true",
            "Scale Smoothing Angles": "false",
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Autoshoot Max Charge": 80,
            "Flick Reset": 350,
            "Max Aim Time": 50,
            "Max Distance": 1000,
            "FOV": 61,
            "Smooth Zoom Scale": 10,
            "Smooth-Y": 5901,
            "Smooth-X": 5811,
            "Bone Preference": "Smart",
            "Keep Firing": "false"
        },
        "Hanzo": {
            "Target Priority": "Lowest Health",
            "Scale Smoothing Angles": "false",
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Aim Min Charge": 30,
            "Flick Reset": 300,
            "Max Aim Time": 50,
            "Max Distance": 1000,
            "FOV": 52,
            "Smooth-Y": 6640,
            "Smooth-X": 6680,
            "Max Head Distance": 999,
            "Bone Preference": "Head",
            "Autoshoot": "true"
        },
        "Sigma": {
            "Autoshoot Max Charge": 76,
            "FOV": 35,
            "Smooth-Y": 8525,
            "Smooth-X": 8486,
            "Bone Preference": "Neck",
            "Autoshoot": "true"
        },
        "Sombra": {
            "Autoshoot Max Charge": 76,
            "FOV": 4,
            "Smooth-Y": 8730,
            "Smooth-X": 8730,
            "Bone Preference": "Neck",
            "Autoshoot": "true"
        },
        "Torbjorn": {
            "Unlock Condition": "Anytime",
            "Autoshoot Max Charge": 76,
            "FOV": 4,
            "Smooth-Y": 8648,
            "Smooth-X": 8648,
            "Bone Preference": "Neck",
            "Autoshoot": "true"
        },
        "Winston": {
            "Autoshoot Max Charge": 76,
            "FOV": 4,
            "Smooth-Y": 8730,
            "Smooth-X": 8648,
            "Autoshoot": "true"
        },
        "Wrecking Ball": {
            "Autoshoot Max Charge": 76,
            "Max Distance": 1000,
            "FOV": 4,
            "Smooth-Y": 8730,
            "Smooth-X": 8689,
            "Bone Preference": "Neck",
            "Autoshoot": "true"
        },
        "Pharah": {
            "Assistive Aim": "true",
            "Trace Condition": "Always",
            "Autoshoot Max Charge": 76,
            "Max Distance": 1000,
            "FOV": 70,
            "Smooth-Y": 8730,
            "Smooth-X": 8607,
            "Autoshoot": "true",
            "AimKey": "Mouse X4"
        },
        "Widowmaker": {
            "Unlock Condition": "Anytime",
            "Flick Reset": 400,
            "Hitbox Size": 20,
            "Max Distance": 156,
            "FOV": 38,
            "Smooth-Y": 8156,
            "Smooth-X": 8238,
            "Préférence osseuse": "Tête",
            "Autoshoot": "true",
            "AimKey": "Souris droite"
        },
        "Tout": {
            "Équipe cible": "Ennemis",
            "Priorité cible": "FOV le plus bas",
            "Objectif d'assistance": "faux",
            "Échelle de lissage des angles": "true",
            "Type lisse": "Vitesse constante",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Objectif Min Charge": 60,
            "Flick Reset": 0,
            "Taille Hitbox": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Distance minimale": 0,
            "Distance max": 82,
            "Échelle de zoom FOV": 0,
            "FOV": 5,
            "Échelle de zoom fluide": 0,
            "Smooth-Y": 7992,
            "Smooth-X": 8156,
            "Distance maximale de la tête": 1000,
            "Préférence osseuse": "Corps",
            "Continue de tirer": "vrai",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Souris gauche"
        }
    }
}
Ana, zen, baptiste, zaria, dva, Rod, Soldier, tracer, mcree, ash, genji, widow, hanzo, sigma ....
5 sens, 800 dpi, constantes 300 ips
2080 rtx et 240 hz
je n'utilise jamais de triche visuelle, seulement la touche gauche de la souris pour l'activation aimbot
Merci à [USER = 277] manger des céréale [/ USER] s [USER = 707] seph [/ USER]
 

theswiss

Member
Mar 11, 2020
5
2
update prediction



Code:
 .ULCFG> toprediction
{
    "Prédiction": {
        "Vitesse accélérée maximale": 1100,
        "Hauteur sur compensation": 2,
        "Ground Over Compensation": 1,
        "Durée moyenne anti-spam ADAD": 803,
        "Durée moyenne maximale": 149,
        "Durée moyenne minimale": 37,
        "Anti ADAD Spam": "vrai",
        "Ground Falling Cap": "true",
        "Ground Acceleration": "true",
        "Accélération en hauteur": "vrai"
    },
    "Thème": {
        "ESPLayout": {
            "Joueurs": {
                "Carré": "vrai",
                "Fondu": 0,
                "Taille": 130,
                "Longueur Y": 30,
                "Longueur X": 20,
                "Puissance": 1
            }
        },
        "Barre de vie": {
            "Distance de boîte": 1,
            "Horizontal": "vrai",
            "Verso": "faux",
            "Arrondi inversé": "faux",
            "Arrondi": 34,
            "Reverse Ticks": "false",
            "Taille de tick": 39,
            "Taux de tick": 25,
            "Reverse Values": "false",
            "Taille max": 6,
            "Taille min": 3,
            "Taille": 1
        },
        "PlayerLines": {
            "Distance maximale": 1000,
            "Début de la menace": 50,
            "Menace totale": 3,
            "Screen Pos": 95,
            "Puissance de ligne": 3,
            "Échelle de distance des menaces": "vrai",
            "Single Line": "false"
        },
        "Squelette": {
            "Puissance de ligne de tête prévue": 2,
            "Puissance prévue de la ligne osseuse": 2,
            "Tête prédite": "vrai",
            "Ankles prédit": "faux",
            "Predicted Bones": "false",
            "Puissance de ligne de tête": 1,
            "Puissance de la ligne osseuse": 1,
            "Tête": "faux",
            "Cheville": "vrai",
            "Bones": "vrai"
        },
        "Radar": {
            "Plage de pas": 59,
            "Gamme mondiale": 192,
            "Position Y": 12,
            "Position X": 93,
            "Screen Size": 15
        },
        "Fonts": {
            "Player Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
            "Player Hero": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
            "Damage Text": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" }
        },
        "Couleurs": {
            "Triggerbot Hitboxes": "FFFF0000",
            "Aimbot FOV 7": "FFAAFFFF",
            "Aimbot FOV 6": "FFAAFFFF",
            "Aimbot FOV 5": "FFAAFFFF",
            "Aimbot FOV 4": "FFAAFFFF",
            "Aimbot FOV 3": "00AAFFFF",
            "Aimbot FOV 2": "00AAFFFF",
            "Aimbot FOV 1": "5EE80DDD",
            "Radar Dist Lines": "A800FF4C",
            "Fond radar": "26BD5981",
            "Bouclier Healthbar": "FFFFFF00",
            "Armure Healthbar": "FF0000FF",
            "Healthbar Tick": "64000000",
            "Contexte Healthbar": "A83A073A",
            "Healthbar Health": "FFFF0000",
            "Healthbar Damage": "FFDCDCDC",
            "Healthbar Healing": "FF00A2E8",
            "Couleur de guérison du texte endommagé": "FF00A2E8",
            "Couleur du texte endommagé": "FFFF0000",
            "Player ESP Outer Border": "F0000000",
            "Player ESP Inner Border": "00000000",
            "Player ESP Fill": "00C10003",
            "Joueur Hero Text Enemy Invisible": "FFFF0000",
            "Player Hero Text Enemy": "FF00FF00",
            "Player Hero Text Team Invisible": "FFFFFFFF",
            "Player Hero Text Team": "FFFFFFFF",
            "Player Glow Enemy Invisible": "FFFF0000",
            "Player Glow Enemy": "FF2AFF00",
            "Player Glow Team Invisible": "FFFFFFFF",
            "Player Glow Team": "FFFFFFFF",
            "Joueur squelette prédit un ennemi de la tête invisible": "FFFF0000",
            "Skeleton Player Predived Head Enemy": "FF00FF00",
            "Joueur Skeleton Predited Head Team Invisible": "FFFFFFFF",
            "Équipe de tête prédite du joueur squelette": "FFFFFFFF",
            "Joueur squelette prévu ennemi de la cheville invisible": "FFFF0000",
            "Joueur squelette prédit l'ennemi de la cheville": "FF00FF00",
            "Équipe de cheville prédite par le squelette du joueur invisible": "FFFFFFFF",
            "Team Skeleton Predected Ankle Team": "FFFFFFFF",
            "Joueur squelette prédit un ennemi invisible": "FFFF0000",
            "Joueur squelette prédit l'ennemi": "FF00FF00",
            "Joueur squelette prédit l'équipe invisible": "FFFFFFFF",
            "Équipe prévue du joueur squelette": "FFFFFFFF",
            "Joueur Skeleton Head Enemy Invisible": "FFFF0000",
            "Joueur Skeleton Head Enemy": "FF00FF00",
            "Player Skeleton Head Team Invisible": "FFFFFFFF",
            "Joueur Skeleton Head Team": "FFFFFFFF",
            "Joueur Skeleton Ankle Enemy Invisible": "FFFF0000",
            "Joueur Skeleton Ankle Enemy": "FF00FF00",
            "Player Skeleton Ankle Team Invisible": "FFFFFFFF",
            "Joueur Skeleton Ankle Team": "FFFFFFFF",
            "Joueur squelette ennemi invisible": "FFFFD8D8",
            "Joueur Skeleton Enemy": "44FF0000",
            "Player Skeleton Team Invisible": "FFFFFFFF",
            "Équipe Skeleton Joueur": "FFFFFFFF",
            "Ennemi du texte de distance du joueur invisible": "FFFF0000",
            "Ennemi du texte de distance du joueur": "FF00FF00",
            "Équipe de texte à distance du joueur invisible": "FFFFFFFF",
            "Équipe de texte à distance des joueurs": "FFFFFFFF",
            "Player Lines Enemy Invisible": "FFFF0000",
            "Player Lines Enemy": "FF00FF00",
            "Player Lines Team Invisible": "FFFFFFFF",
            "Player Lines Team": "FFFFFFFF",
            "Player Radar Enemy Invisible": "FFFF0000",
            "Player Radar Enemy": "FF00FF00",
            "Player Radar Team Invisible": "FFFFFFFF",
            "Player Radar Team": "FFFFFFFF",
            "Player ESP Enemy Invisible": "FFFFFFFF",
            "Player ESP Enemy": "FF4A036D",
            "Player ESP Team Invisible": "FFFFFFFF",
            "Joueur ESP Team": "FFFFFFFF"
        }
    },
    "PlayerVisuals": {
        "Filtres": {
            "Distance maximale du texte": 1000,
            "Distance max": 1000,
            "Hide Invisible Healthbar": "true",
            "Hide Invisible Text": "true",
            "Show Team On Radar": "false",
            "Masquer l'équipe": "vrai"
        },
        "Texte de dommage": {
            "Temps d'affichage": 1000,
            "Distance flottante": 166
        },
        "Traits": {
            "Distance": "faux",
            "Hero": "false",
            "Radar": "faux",
            "Lignes": "faux",
            "Glow": "false",
            "Squelette": "faux",
            "Texte de dommage": "faux",
            "Healthbar": "false",
            "Box ESP": "false"
        }
    },
    "Triggerbot": {
        "Tout": {
            "Distance max": 1000,
            "Échelle Hitbox": 100,
            "Temps de réaction": 0,
            "Os cibles": "Tête",
            "Draw Hitboxes": "false",
            "Attack": "Shoot",
            "Raccourci clavier": "Non défini",
            "Activé": "faux"
        }
    },
    "Aimbot 6": {
        "Tout": {
            "Équipe cible": "Ennemis",
            "Priorité cible": "FOV le plus bas",
            "Objectif d'assistance": "faux",
            "Échelle de lissage des angles": "true",
            "Type lisse": "Vitesse constante",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Flick Reset": 0,
            "Taille Hitbox": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Distance minimale": 0,
            "Distance max": 1000,
            "Échelle de zoom FOV": 0,
            "FOV": 10,
            "Échelle de zoom fluide": 0,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Distance maximale de la tête": 1000,
            "Préférence osseuse": "Tête",
            "Continue de tirer": "vrai",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Non défini"
        }
    },
    "Aimbot 5": {
        "Tout": {
            "Équipe cible": "Ennemis",
            "Priorité cible": "FOV le plus bas",
            "Objectif d'assistance": "faux",
            "Échelle de lissage des angles": "true",
            "Type lisse": "Vitesse constante",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Flick Reset": 0,
            "Taille Hitbox": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Distance minimale": 0,
            "Distance max": 1000,
            "Échelle de zoom FOV": 0,
            "FOV": 10,
            "Échelle de zoom fluide": 0,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Distance maximale de la tête": 1000,
            "Préférence osseuse": "Tête",
            "Continue de tirer": "vrai",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Non défini"
        }
    },
    "Aimbot 4": {
        "Tout": {
            "Équipe cible": "Ennemis",
            "Priorité cible": "FOV le plus bas",
            "Objectif d'assistance": "faux",
            "Échelle de lissage des angles": "true",
            "Type lisse": "Vitesse constante",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Objectif Min Charge": 60,
            "Flick Reset": 0,
            "Taille Hitbox": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Distance minimale": 0,
            "Distance max": 1000,
            "Échelle de zoom FOV": 0,
            "FOV": 10,
            "Échelle de zoom fluide": 0,
            "Smooth-Y": 9000,
            "Smooth-X": 2000,
            "Distance maximale de la tête": 1000,
            "Bone Preference": "Smart",
            "Continue de tirer": "vrai",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Non défini"
        }
    },
    "Aimbot 3": {
        "Zenyatta": {
            "FOV": 30
        },
        "Tout": {
            "Équipe cible": "Ennemis",
            "Priorité cible": "FOV le plus bas",
            "Objectif d'assistance": "faux",
            "Échelle de lissage des angles": "true",
            "Type lisse": "Vitesse constante",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Objectif Min Charge": 60,
            "Flick Reset": 0,
            "Taille Hitbox": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Distance minimale": 0,
            "Distance max": 1000,
            "Échelle de zoom FOV": 0,
            "FOV": 10,
            "Échelle de zoom fluide": 0,
            "Smooth-Y": 9000,
            "Smooth-X": 2000,
            "Distance maximale de la tête": 1000,
            "Bone Preference": "Smart",
            "Continue de tirer": "vrai",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Non défini"
        }
    },
    "Aimbot 2": {
        "Soldier76": {
            "Objectif d'assistance": "vrai",
            "Échelle de lissage des angles": "false"
        },
        "Zenyatta": {
            "Condition de déverrouillage": "À tout moment"
        },
        "Hanzo": {
            "Objectif d'assistance": "vrai",
            "Scale Smoothing Angles": "false",
            "Taille Hitbox": 500
        },
        "Ana": {
            "Équipe cible": "Équipe",
            "Priorité cible": "Santé la plus basse",
            "FOV": 40,
            "Smooth-Y": 7623,
            "Smooth-X": 7664,
            "Préférence osseuse": "Corps",
            "AimKey": "Mouse X4"
        },
        "Genji": {
            "FOV": 82,
            "Attack": "Mouse Right",
            "AimKey": "Souris droite"
        },
        "McCree": {
            "Unlock Condition": "Anytime",
            "FOV": 6,
            "Smooth-Y": 7910,
            "Smooth-X": 7992,
            "Préférence osseuse": "Tête",
            "Autoshoot": "true",
            "AimKey": "Mouse X4"
        },
        "Chauffard": {
            "FOV": 40,
            "AimKey": "Souris droite"
        },
        "Tout": {
            "Équipe cible": "Ennemis",
            "Priorité cible": "FOV le plus bas",
            "Objectif d'assistance": "faux",
            "Échelle de lissage des angles": "true",
            "Type lisse": "Vitesse constante",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Objectif Min Charge": 60,
            "Flick Reset": 0,
            "Taille Hitbox": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Distance minimale": 0,
            "Distance max": 1000,
            "Échelle de zoom FOV": 0,
            "FOV": 10,
            "Échelle de zoom fluide": 0,
            "Smooth-Y": 9000,
            "Smooth-X": 2000,
            "Distance maximale de la tête": 1000,
            "Bone Preference": "Smart",
            "Continue de tirer": "vrai",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Non défini"
        }
    },
    "Aimbot 1": {
        "Lucio": {
            "Préférence osseuse": "Cou"
        },
        "Widowmaker": {
            "Taille Hitbox": 1,
            "Échelle de zoom FOV": 75,
            "Échelle de zoom fluide": 410,
            "Continuez à tirer": "faux"
        },
        "Ashe": {
            "FOV": 57,
            "Autoshoot": "true",
            "Attaque": "E"
        },
        "Ana": {
            "FOV": 80,
            "Smooth-Y": 5328,
            "Smooth-X": 5246,
            "Préférence osseuse": "Corps",
            "Attack": "Left Shift",
            "AimKey": "Maj gauche"
        },
        "Brigitte": {
            "FOV": 7,
            "Smooth-Y": 5451,
            "Smooth-X": 5451,
            "Préférence osseuse": "Corps",
            "AimKey": "Maj gauche"
        },
        "Doomfist": {
            "FOV": 10,
            "AimKey": "Souris droite"
        },
        "Genji": {
            "Priorité cible": "Santé la plus basse",
            "Lock Time": 0,
            "Distance max": 201,
            "FOV": 82,
            "Smooth-Y": 0,
            "Smooth-X": 0,
            "Préférence osseuse": "Corps",
            "Attack": "Left Shift",
            "AimKey": "Maj gauche"
        },
        "Mei": {
            "FOV": 46,
            "Préférence osseuse": "Tête",
            "AimKey": "Souris droite"
        },
        "McCree": {
            "Taille Hitbox": 1,
            "FOV": 10,
            "Smooth-Y": 5164,
            "Smooth-X": 5164,
            "Préférence osseuse": "Corps",
            "Attack": "Mouse Right",
            "AimKey": "Souris droite"
        },
        "Chauffard": {
            "FOV": 65,
            "Smooth-Y": 4549,
            "Smooth-X": 4508,
            "Préférence osseuse": "Corps",
            "AimKey": "Maj gauche"
        },
        "Sigma": {
            "FOV": 37,
            "Préférence osseuse": "Corps",
            "Attaque": "E",
            "AimKey": "E"
        },
        "Soldier76": {
            "FOV": 52,
            "Smooth-Y": 6353,
            "Smooth-X": 6312,
            "Préférence osseuse": "Corps",
            "Attack": "Mouse Right",
            "AimKey": "Souris droite"
        },
        "Torbjorn": {
            "Unlock Condition": "Anytime",
            "Smooth-Y": 8608,
            "Smooth-X": 8604,
            "Préférence osseuse": "Corps",
            "AimKey": "Souris droite"
        },
        "Zarya": {
            "FOV": 61,
            "Smooth-Y": 5328,
            "Smooth-X": 5246,
            "Préférence osseuse": "Corps",
            "AimKey": "Souris droite"
        },
        "Zenyatta": {
            "FOV": 40,
            "Smooth-Y": 8648,
            "Smooth-X": 8648,
            "AimKey": "Souris droite"
        },
        "Tout": {
            "Équipe cible": "Ennemis",
            "Priorité cible": "FOV le plus bas",
            "Objectif d'assistance": "faux",
            "Échelle de lissage des angles": "true",
            "Type lisse": "Vitesse constante",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Objectif Min Charge": 60,
            "Flick Reset": 0,
            "Taille Hitbox": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Distance minimale": 0,
            "Distance max": 1000,
            "Échelle de zoom FOV": 0,
            "FOV": 5,
            "Échelle de zoom fluide": 0,
            "Smooth-Y": 8730,
            "Smooth-X": 8599,
            "Distance maximale de la tête": 1000,
            "Bone Preference": "Smart",
            "Continue de tirer": "vrai",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Non défini"
        }
    },
    "Aimbot 0": {
        "Ana": {
            "Équipe cible": "Tous",
            "Priorité cible": "Santé la plus basse",
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Autoshoot Max Charge": 76,
            "Distance max": 130,
            "FOV": 65,
            "Smooth-Y": 8199,
            "Smooth-X": 8244
        },
        "Bastion": {
            "Autoshoot Max Charge": 76,
            "FOV": 3,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "Baptiste": {
            "Autoshoot Max Charge": 76,
            "FOV": 45,
            "Smooth-Y": 8812,
            "Smooth-X": 8935
        },
        "Brigitte": {
            "Autoshoot Max Charge": 76,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "Doomfist": {
            "Autoshoot Max Charge": 76,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "D.Va": {
            "Autoshoot Max Charge": 76,
            "FOV": 25,
            "Smooth-Y": 8880,
            "Smooth-X": 8687
        },
        "Mei": {
            "Trace Condition": "Visible",
            "Autoshoot Max Charge": 76,
            "FOV": 38,
            "Smooth-Y": 7787,
            "Smooth-X": 7828
        },
        "Orisa": {
            "Autoshoot Max Charge": 76,
            "FOV": 44,
            "Smooth-Y": 8730,
            "Smooth-X": 8610
        },
        "Moissonneuse": {
            "Autoshoot Max Charge": 76,
            "FOV": 8,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "Chauffard": {
            "Autoshoot Max Charge": 76,
            "FOV": 55,
            "Smooth-Y": 9009,
            "Smooth-X": 8919
        },
        "Symmetra": {
            "Autoshoot Max Charge": 76,
            "Smooth-Y": 8730,
            "Smooth-X": 8607
        },
        "Zarya": {
            "Unlock Condition": "Anytime",
            "Autoshoot Max Charge": 76,
            "Distance max": 99,
            "FOV": 39,
            "Smooth-Y": 7582,
            "Smooth-X": 7541
        },
        "Ashe": {
            "Objectif d'assistance": "vrai",
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Objectif Min Charge": 30,
            "Flick Reset": 115,
            "Appliquer le délai d'attente": 20,
            "Distance max": 578,
            "FOV": 34,
            "Smooth-Y": 8422,
            "Smooth-X": 8349,
            "Préférence osseuse": "le plus proche"
        },
        "Genji": {
            "Autoshoot Max Charge": 80,
            "Distance max": 173,
            "FOV": 50,
            "Smooth-Y": 8115,
            "Smooth-X": 8115,
            "Préférence osseuse": "Cou"
        },
        "Lucio": {
            "Autoshoot Max Charge": 76,
            "Smooth-Y": 8730,
            "Smooth-X": 8607,
            "Préférence osseuse": "Cou"
        },
        "Soldier76": {
            "Lock Time": 222,
            "Unlock Condition": "Anytime",
            "Autoshoot Max Charge": 76,
            "Flick Reset": 325,
            "Taille Hitbox": 118,
            "Max Aim Time": 50,
            "Distance max": 513,
            "FOV": 52,
            "Smooth-Y": 8279,
            "Smooth-X": 8197,
            "Préférence osseuse": "Tête"
        },
        "Tracer": {
            "Autoshoot Max Charge": 76,
            "Distance max": 828,
            "FOV": 62,
            "Smooth-Y": 7131,
            "Smooth-X": 7459,
            "Préférence osseuse": "Intelligent"
        },
        "Zenyatta": {
            "Unlock Condition": "Anytime",
            "Autoshoot Max Charge": 76,
            "Distance max": 1000,
            "FOV": 54,
            "Smooth-Y": 8874,
            "Smooth-X": 8874,
            "Préférence osseuse": "Intelligent"
        },
        "McCree": {
            "Objectif d'assistance": "vrai",
            "Scale Smoothing Angles": "false",
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Autoshoot Max Charge": 80,
            "Flick Reset": 350,
            "Max Aim Time": 50,
            "Distance max": 1000,
            "FOV": 61,
            "Échelle de zoom fluide": 10,
            "Smooth-Y": 5901,
            "Smooth-X": 5811,
            "Bone Preference": "Smart",
            "Continuez à tirer": "faux"
        },
        "Hanzo": {
            "Priorité cible": "Santé la plus basse",
            "Scale Smoothing Angles": "false",
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Objectif Min Charge": 30,
            "Flick Reset": 300,
            "Max Aim Time": 50,
            "Distance max": 1000,
            "FOV": 102,
            "Smooth-Y": 6640,
            "Smooth-X": 6680,
            "Distance maximale de la tête": 999,
            "Préférence osseuse": "Tête",
            "Autoshoot": "vrai"
        },
        "Sigma": {
            "Autoshoot Max Charge": 76,
            "FOV": 35,
            "Smooth-Y": 8525,
            "Smooth-X": 8486,
            "Préférence osseuse": "Cou",
            "Autoshoot": "vrai"
        },
        "Sombra": {
            "Autoshoot Max Charge": 76,
            "FOV": 4,
            "Smooth-Y": 8730,
            "Smooth-X": 8730,
            "Préférence osseuse": "Cou",
            "Autoshoot": "vrai"
        },
        "Torbjorn": {
            "Unlock Condition": "Anytime",
            "Autoshoot Max Charge": 76,
            "FOV": 4,
            "Smooth-Y": 8648,
            "Smooth-X": 8648,
            "Préférence osseuse": "Cou",
            "Autoshoot": "vrai"
        },
        "Winston": {
            "Autoshoot Max Charge": 76,
            "FOV": 4,
            "Smooth-Y": 8730,
            "Smooth-X": 8648,
            "Autoshoot": "vrai"
        },
        "Boulet de démolition": {
            "Autoshoot Max Charge": 76,
            "Distance max": 1000,
            "FOV": 4,
            "Smooth-Y": 8730,
            "Smooth-X": 8689,
            "Préférence osseuse": "Cou",
            "Autoshoot": "vrai"
        },
        "Pharah": {
            "Objectif d'assistance": "vrai",
            "Condition de trace": "Toujours",
            "Autoshoot Max Charge": 76,
            "Distance max": 1000,
            "FOV": 70,
            "Smooth-Y": 8730,
            "Smooth-X": 8607,
            "Autoshoot": "true",
            "AimKey": "Mouse X4"
        },
        "Widowmaker": {
            "Unlock Condition": "Anytime",
            "Flick Reset": 400,
            "Taille Hitbox": 20,
            "Distance max": 156,
            "FOV": 38,
            "Smooth-Y": 8156,
            "Smooth-X": 8238,
            "Préférence osseuse": "Tête",
            "Autoshoot": "true",
            "AimKey": "Souris droite"
        },
        "Tout": {
            "Équipe cible": "Ennemis",
            "Priorité cible": "FOV le plus bas",
            "Objectif d'assistance": "faux",
            "Échelle de lissage des angles": "true",
            "Type lisse": "Vitesse constante",
            "Lock Time": 200,
            "Unlock Condition": "Aimkey Release",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Objectif Min Charge": 60,
            "Flick Reset": 0,
            "Taille Hitbox": 25,
            "Max Aim Time": 3000,
            "Enforce Timeout": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Distance minimale": 0,
            "Distance max": 82,
            "Échelle de zoom FOV": 0,
            "FOV": 5,
            "Échelle de zoom fluide": 0,
            "Smooth-Y": 7992,
            "Smooth-X": 8156,
            "Distance maximale de la tête": 1000,
            "Préférence osseuse": "Corps",
            "Continue de tirer": "vrai",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Souris gauche"
        }
    }
}