Overwatch Legit Karma's Config

godlike1989

Member
Feb 3, 2020
21
1
Here you go my completed Config, Lemme know what you think!
Includes every hero EVEN winston jump and winston/moira aim assist.
Most buttons are Mouse X4/X5, Some are bound to left or right mousekey (like soldier to make sure u keep firing after a kill)

Hope you like it!

.ULCFG > Karma Version over 9000!
{
"Smoothing": {
"Custom 3": {
"Point 5 Speed": 180,
"Point 5 Distance": 20,
"Point 4 Speed": 270,
"Point 4 Distance": 50,
"Point 3 Speed": 360,
"Point 3 Distance": 80,
"Point 2 Speed": 450,
"Point 2 Distance": 100,
"Point 1 Speed": 720,
"Point 1 Distance": 180,
"Points": 5
},
"Custom 2": {
"Point 5 Speed": 1,
"Point 5 Distance": 0,
"Point 4 Speed": 90,
"Point 4 Distance": 0,
"Point 3 Speed": 500,
"Point 3 Distance": 45,
"Point 2 Speed": 900,
"Point 2 Distance": 90,
"Point 1 Speed": 1000,
"Point 1 Distance": 180,
"Points": 4
},
"Custom 1": {
"Point 5 Speed": 1,
"Point 5 Distance": 0,
"Point 4 Speed": 5,
"Point 4 Distance": 0,
"Point 3 Speed": 25,
"Point 3 Distance": 3,
"Point 2 Speed": 50,
"Point 2 Distance": 8,
"Point 1 Speed": 360,
"Point 1 Distance": 180,
"Points": 3
},
"Faster Near": {
"Point 5 Speed": 1,
"Point 5 Distance": 0,
"Point 4 Speed": 1,
"Point 4 Distance": 0,
"Point 3 Speed": 1,
"Point 3 Distance": 0,
"Point 2 Speed": 255,
"Point 2 Distance": 0,
"Point 1 Speed": 5,
"Point 1 Distance": 180,
"Points": 2
},
"Slower Near": {
"Point 5 Speed": 1,
"Point 5 Distance": 0,
"Point 4 Speed": 1,
"Point 4 Distance": 0,
"Point 3 Speed": 1,
"Point 3 Distance": 0,
"Point 2 Speed": 5,
"Point 2 Distance": 0,
"Point 1 Speed": 905,
"Point 1 Distance": 180,
"Points": 2
},
"Quick Approach": {
"Point 5 Speed": 1,
"Point 5 Distance": 0,
"Point 4 Speed": 1,
"Point 4 Distance": 0,
"Point 3 Speed": 90,
"Point 3 Distance": 0,
"Point 2 Speed": 90,
"Point 2 Distance": 3,
"Point 1 Speed": 5400,
"Point 1 Distance": 180,
"Points": 3
},
"Constant Speed": {
"Point 5 Speed": 1,
"Point 5 Distance": 0,
"Point 4 Speed": 1,
"Point 4 Distance": 0,
"Point 3 Speed": 1,
"Point 3 Distance": 0,
"Point 2 Speed": 90,
"Point 2 Distance": 0,
"Point 1 Speed": 90,
"Point 1 Distance": 180,
"Points": 2
}
},
"Prediction": {
"Max Acceleration Time": 25,
"Max Velocity": 5200,
"Accel Resolution": 200,
"Travel Time Scale": 120,
"Max Resolution": 100,
"Min Resolution": 50,
"Anti A-D-A-D Spam": "false",
"Ground Falling Cap": "true",
"Ground Acceleration": "false",
"Height Acceleration": "false"
},
"Theme": {
"ESPLayout": {
"Projectile ": {
"Square": "true",
"Fade": 0,
"Size": 130,
"Y-Length": 30,
"X-Length": 20,
"Power": 1
},
"Players": {
"Square": "true",
"Fade": 0,
"Size": 130,
"Y-Length": 30,
"X-Length": 20,
"Power": 1
}
},
"Healthbar": {
"Box Distance": 2,
"Horizontal": "true",
"Reverse Side": "false",
"Reverse Rounding": "false",
"Rounding": 35,
"Reverse Ticks": "false",
"Tick Size": 65,
"Tick Rate": 25,
"Reverse Values": "false",
"Max Size": 8,
"Min Size": 3,
"Size": 5
},
"PlayerLines": {
"Maximum Distance": 1000,
"Threat Start": 50,
"Full Threat": 3,
"Screen Pos": 95,
"Line Power": 3,
"Threat Distance Scale": "true",
"Single Line": "false"
},
"Skeleton": {
"Predicted Head Line Power": 1,
"Predicted Bone Line Power": 2,
"Predicted Head": "true",
"Predicted Ankles": "false",
"Predicted Bones": "false",
"Head Line Power": 1,
"Bone Line Power": 2,
"Head": "false",
"Ankles": "true",
"Bones": "true"
},
"KeyStates": {
"Mouse Position Y": 0,
"Mouse Position X": 0,
"Mouse Screen Size": 0,
"Keyboard Position Y": 0,
"Keyboard Position X": 0,
"Keyboard Screen Size": 0
},
"Radar": {
"Step Range": 50,
"World Range": 150,
"Position Y": 12,
"Position X": 93,
"Screen Size": 22
},
"Fonts": {
"Projectile Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
"Projectile Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
"Player Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
"Player Hero": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
"Damage Text": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" }
},
"Colors": {
"KeyStates Pressed": "FFFF0000",
"KeyStates Not Pressed": "FFFFFFFF",
"Projectile Radar": "FFFFFFFF",
"Projectile Name": "FFFFFFFF",
"Projectile Distance": "FFFFFFFF",
"Projectile Box": "FFFFFFFF",
"Projectile Path": "FFFFFFFF",
"Triggerbot Hitboxes": "FFFF0000",
"Aimbot FOV 7": "00000000",
"Aimbot FOV 6": "00000000",
"Aimbot FOV 5": "00000000",
"Aimbot FOV 4": "00000000",
"Aimbot FOV 3": "7EFF0004",
"Aimbot FOV 2": "00000000",
"Aimbot FOV 1": "00000000",
"Radar Dist Lines": "FFFF1428",
"Radar Background": "C8141414",
"Healthbar Shield": "FFFF5A00",
"Healthbar Tick": "64000000",
"Healthbar Background": "FF3A3A3A",
"Healthbar Health": "FFFF0000",
"Healthbar Damage": "FFDCDCDC",
"Healthbar Healing": "FF00A2E8",
"Damage Text Heal Color": "FF00A2E8",
"Damage Text Color": "FFFF0000",
"Player ESP Outer Border": "F0000000",
"Player ESP Inner Border": "00000000",
"Player ESP Fill": "14000000",
"Player Hero Text Enemy Invisible": "FFFF0000",
"Player Hero Text Enemy": "FF00FF00",
"Player Hero Text Team Invisible": "FFFFFFFF",
"Player Hero Text Team": "FFFFFFFF",
"Player Glow Enemy Invisible": "FF000000",
"Player Glow Enemy": "FFFF0000",
"Player Glow Team Invisible": "FFFFFFFF",
"Player Glow Team": "FFFFFFFF",
"Player Skeleton Predicted Head Enemy Invisible": "FFFF0000",
"Player Skeleton Predicted Head Enemy": "FF00FF00",
"Player Skeleton Predicted Head Team Invisible": "FFFFFFFF",
"Player Skeleton Predicted Head Team": "FFFFFFFF",
"Player Skeleton Predicted Ankle Enemy Invisible": "FFFF0000",
"Player Skeleton Predicted Ankle Enemy": "FF00FF00",
"Player Skeleton Predicted Ankle Team Invisible": "FFFFFFFF",
"Player Skeleton Predicted Ankle Team": "FFFFFFFF",
"Player Skeleton Predicted Enemy Invisible": "FFFF0000",
"Player Skeleton Predicted Enemy": "FF00FF00",
"Player Skeleton Predicted Team Invisible": "FFFFFFFF",
"Player Skeleton Predicted Team": "FFFFFFFF",
"Player Skeleton Head Enemy Invisible": "FFFF0000",
"Player Skeleton Head Enemy": "FF00FF00",
"Player Skeleton Head Team Invisible": "FFFFFFFF",
"Player Skeleton Head Team": "FFFFFFFF",
"Player Skeleton Ankle Enemy Invisible": "FFFF0000",
"Player Skeleton Ankle Enemy": "FFFF8232",
"Player Skeleton Ankle Team Invisible": "FFFFFFFF",
"Player Skeleton Ankle Team": "FFFFFFFF",
"Player Skeleton Enemy Invisible": "FFFF0000",
"Player Skeleton Enemy": "FF00FF00",
"Player Skeleton Team Invisible": "FFFFFFFF",
"Player Skeleton Team": "FFFFFFFF",
"Player Distance Text Enemy Invisible": "FFFF0000",
"Player Distance Text Enemy": "FF00FF00",
"Player Distance Text Team Invisible": "FFFFFFFF",
"Player Distance Text Team": "FFFFFFFF",
"Player Lines Enemy Invisible": "FFFF0000",
"Player Lines Enemy": "FF00FF00",
"Player Lines Team Invisible": "FFFFFFFF",
"Player Lines Team": "FFFFFFFF",
"Player Radar Enemy Invisible": "FFFF0000",
"Player Radar Enemy": "FF00FF00",
"Player Radar Team Invisible": "FFFFFFFF",
"Player Radar Team": "FFFFFFFF",
"Player ESP Enemy Invisible": "FFFF0000",
"Player ESP Enemy": "FF00FF00",
"Player ESP Team Invisible": "FFFFFFFF",
"Player ESP Team": "FFFFFFFF"
}
},
"Projectiles": {
"Max Distance": 1000,
"Path Power": 5,
"Display": "All",
"Radar": "false",
"Distance": "false",
"Path": "false",
"Name": "false",
"ESP": "false"
},
"PlayerVisuals": {
"Filters": {
"Max Text Distance": 1000,
"Max Distance": 1000,
"Hide Invisible Healthbar": "true",
"Hide Invisible Text": "true",
"Show Team On Radar": "true",
"Hide Team": "true"
},
"Damage Text": {
"Display Time": 100,
"Floating Distance": 0
},
"Features": {
"Overview": "false",
"Distance": "true",
"Hero": "false",
"Radar": "false",
"Lines": "false",
"Glow": "true",
"Skeleton": "false",
"Damage Text": "false",
"Healthbar": "false",
"Box ESP": "false"
}
},
"Triggerbot 4": {
"All": {
"Max Health": 30,
"Min Health": 1,
"Max Distance": 5,
"Min Distance": 1,
"Hitbox Scale": 100,
"Reaction Time": 0,
"Target Bones": "All",
"Draw Hitboxes": "false",
"Attack": "V",
"Hotkey": "Undefined",
"Enabled": "true"
}
},
"Triggerbot 3": {
"All": {
"Max Health": 300,
"Min Health": 0,
"Max Distance": 1000,
"Min Distance": 0,
"Hitbox Scale": 100,
"Reaction Time": 0,
"Target Bones": "Head",
"Draw Hitboxes": "false",
"Attack": "Mouse Left",
"Hotkey": "Undefined",
"Enabled": "false"
}
},
"Triggerbot 2": {
"All": {
"Max Health": 300,
"Min Health": 0,
"Max Distance": 1000,
"Min Distance": 0,
"Hitbox Scale": 100,
"Reaction Time": 0,
"Target Bones": "Head",
"Draw Hitboxes": "false",
"Attack": "Mouse Left",
"Hotkey": "Undefined",
"Enabled": "false"
}
},
"Triggerbot 1": {
"Widowmaker": {
"Max Health": 19,
"Hitbox Scale": 75,
"Target Bones": "All",
"Hotkey": "Mouse Right"
},
"All": {
"Max Health": 300,
"Min Health": 1,
"Max Distance": 1000,
"Min Distance": 1,
"Hitbox Scale": 100,
"Reaction Time": 0,
"Target Bones": "Head",
"Draw Hitboxes": "false",
"Attack": "Mouse Left",
"Hotkey": "Undefined",
"Enabled": "false"
}
},
"Triggerbot 0": {
"Ashe": {
"Hotkey": "Mouse X4",
"Enabled": "true"
},
"Genji": {
"Max Health": 50,
"Max Distance": 11,
"Hitbox Scale": 200,
"Target Bones": "All",
"Attack": "Left Shift",
"Enabled": "true"
},
"McCree": {
"Target Bones": "All",
"Hotkey": "Mouse X4",
"Enabled": "true"
},
"Widowmaker": {
"Min Distance": 3,
"Hitbox Scale": 85,
"Hotkey": "Mouse X4",
"Enabled": "true"
},
"All": {
"Max Health": 300,
"Min Health": 1,
"Max Distance": 1000,
"Min Distance": 1,
"Hitbox Scale": 100,
"Reaction Time": 0,
"Target Bones": "Head",
"Draw Hitboxes": "false",
"Attack": "Mouse Left",
"Hotkey": "Undefined",
"Enabled": "false"
}
},
"Aimbot 6": {
"All": {
"Min Distance": 0,
"Max Distance": 1000,
"Scale Smoothing Angles": "true",
"Lock Time": 200,
"Unlock Condition": "Anytime",
"Trace Condition": "Strict",
"Ignore Invisible Targets": "true",
"Autoshoot Max Charge": 100,
"Aim Min Charge": 5,
"Hitbox Size": 25,
"Aim Restart": 0,
"Max Aim Time": 3000,
"Aim Enforce": 0,
"Block Without Valid Target": "false",
"Block Game Action": "true",
"Lock Mouse": "false",
"Target Team": "Enemies",
"Target Priority": "Lowest FOV",
"FOV": 1000,
"Smooth-Y": 5000,
"Smooth-X": 5000,
"Stickiness": 155,
"Smooth Type": "Constant Speed",
"Max Head Distance": 1000,
"Bone Preference": "Head",
"Keep Firing": "true",
"Autoshoot": "true",
"Flick": "false",
"Attack": "Mouse Left",
"Modes": "Any",
"AimKey": "Undefined"
}
},
"Aimbot 5": {
"All": {
"Min Distance": 0,
"Max Distance": 1000,
"Scale Smoothing Angles": "true",
"Lock Time": 200,
"Unlock Condition": "Anytime",
"Trace Condition": "Strict",
"Ignore Invisible Targets": "true",
"Autoshoot Max Charge": 100,
"Aim Min Charge": 5,
"Hitbox Size": 25,
"Aim Restart": 0,
"Max Aim Time": 3000,
"Aim Enforce": 0,
"Block Without Valid Target": "false",
"Block Game Action": "true",
"Lock Mouse": "false",
"Target Team": "Enemies",
"Target Priority": "Lowest FOV",
"FOV": 1000,
"Smooth-Y": 5000,
"Smooth-X": 5000,
"Stickiness": 155,
"Smooth Type": "Constant Speed",
"Max Head Distance": 1000,
"Bone Preference": "Head",
"Keep Firing": "true",
"Autoshoot": "true",
"Flick": "false",
"Attack": "Mouse Left",
"Modes": "Any",
"AimKey": "Undefined"
}
},
"Aimbot 4": {
"All": {
"Min Distance": 0,
"Max Distance": 1000,
"Scale Smoothing Angles": "true",
"Lock Time": 200,
"Unlock Condition": "Anytime",
"Trace Condition": "Strict",
"Ignore Invisible Targets": "true",
"Autoshoot Max Charge": 100,
"Aim Min Charge": 5,
"Hitbox Size": 25,
"Aim Restart": 0,
"Max Aim Time": 3000,
"Aim Enforce": 0,
"Block Without Valid Target": "false",
"Block Game Action": "true",
"Lock Mouse": "false",
"Target Team": "Enemies",
"Target Priority": "Lowest FOV",
"FOV": 1000,
"Smooth-Y": 5000,
"Smooth-X": 5000,
"Stickiness": 155,
"Smooth Type": "Constant Speed",
"Max Head Distance": 1000,
"Bone Preference": "Head",
"Keep Firing": "true",
"Autoshoot": "true",
"Flick": "false",
"Attack": "Mouse Left",
"Modes": "Any",
"AimKey": "Undefined"
}
},
"Aimbot 3": {
"Ashe": {
"Hitbox Size": 75,
"Block Game Action": "false",
"FOV": 550,
"Smooth-Y": 8500,
"Smooth-X": 5800,
"Smooth Type": "Custom 3",
"Bone Preference": "Smart",
"AimKey": "Mouse Left"
},
"Genji": {
"Min Distance": 9,
"Lock Time": 384,
"Trace Condition": "Visible",
"Hitbox Size": 140,
"Block Game Action": "false",
"FOV": 1250,
"Smooth-Y": 7005,
"Smooth-X": 7005,
"Bone Preference": "Smart",
"AimKey": "Mouse X4"
},
"RoadHog": {
"Min Distance": 20,
"Hitbox Size": 75,
"Aim Restart": 1000,
"Aim Enforce": 500,
"Smooth-Y": 7400,
"Smooth-X": 6000,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"Flick": "true",
"Attack": "Mouse Right",
"Modes": "Normal",
"AimKey": "Mouse X5"
},
"Widowmaker": {
"Hitbox Size": 90,
"Block Game Action": "false",
"Smooth-Y": 7875,
"Smooth-X": 7400,
"Smooth Type": "Custom 1",
"Modes": "Normal",
"AimKey": "Mouse Left"
},
"All": {
"Min Distance": 0,
"Max Distance": 1000,
"Scale Smoothing Angles": "true",
"Lock Time": 200,
"Unlock Condition": "Anytime",
"Trace Condition": "Strict",
"Ignore Invisible Targets": "true",
"Autoshoot Max Charge": 100,
"Aim Min Charge": 5,
"Hitbox Size": 25,
"Aim Restart": 0,
"Max Aim Time": 3000,
"Aim Enforce": 0,
"Block Without Valid Target": "false",
"Block Game Action": "true",
"Lock Mouse": "false",
"Target Team": "Enemies",
"Target Priority": "Lowest FOV",
"FOV": 1000,
"Smooth-Y": 5000,
"Smooth-X": 5000,
"Stickiness": 155,
"Smooth Type": "Constant Speed",
"Max Head Distance": 1000,
"Bone Preference": "Head",
"Keep Firing": "true",
"Autoshoot": "true",
"Flick": "false",
"Attack": "Mouse Left",
"Modes": "Any",
"AimKey": "Undefined"
}
},
"Aimbot 2": {
"Ashe": {
"Scale Smoothing Angles": "false",
"Lock Time": 500,
"Trace Condition": "Visible",
"Hitbox Size": 75,
"Aim Restart": 600,
"Max Aim Time": 1000,
"Block Game Action": "false",
"FOV": 350,
"Smooth-Y": 6100,
"Smooth-X": 3180,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"Modes": "Primal Rage",
"AimKey": "Mouse X5"
},
"Echo": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 130,
"FOV": 555,
"Smooth-Y": 8000,
"Smooth-X": 5500,
"Stickiness": 55,
"Smooth Type": "Custom 1",
"AimKey": "Mouse X4"
},
"Genji": {
"Max Distance": 9,
"Lock Time": 380,
"Trace Condition": "Visible",
"Hitbox Size": 140,
"Block Game Action": "false",
"FOV": 1250,
"Smooth-Y": 7005,
"Smooth-X": 7005,
"Bone Preference": "Smart",
"Attack": "Mouse Right",
"AimKey": "Mouse X4"
},
"Hanzo": {
"Autoshoot Max Charge": 90,
"Aim Min Charge": 83,
"Hitbox Size": 90,
"FOV": 159,
"Smooth-Y": 6520,
"Smooth-X": 2907,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"Flick": "true",
"AimKey": "Mouse X5"
},
"Mei": {
"Trace Condition": "Visible",
"Hitbox Size": 15,
"Aim Restart": 700,
"Max Aim Time": 800,
"Block Game Action": "false",
"FOV": 550,
"Smooth-Y": 5850,
"Smooth-X": 3200,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"Attack": "Mouse Right",
"AimKey": "Mouse X5"
},
"McCree": {
"Scale Smoothing Angles": "false",
"Lock Time": 219,
"Trace Condition": "Visible",
"Hitbox Size": 65,
"Aim Restart": 600,
"Max Aim Time": 504,
"Block Game Action": "false",
"FOV": 400,
"Smooth-Y": 5500,
"Smooth-X": 2800,
"Smooth Type": "Custom 3",
"Bone Preference": "Smart",
"Flick": "true",
"Modes": "Normal",
"AimKey": "Mouse X5"
},
"Pharah": {
"Hitbox Size": 180,
"Max Aim Time": 795,
"Block Game Action": "false",
"FOV": 900,
"Smooth-Y": 6800,
"Smooth-X": 3200,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse X5"
},
"Reaper": {
"Max Distance": 30,
"Lock Time": 50,
"Aim Restart": 1,
"Max Aim Time": 50,
"Block Game Action": "false",
"FOV": 575,
"Smooth-Y": 6300,
"Smooth-X": 2400,
"Smooth Type": "Custom 1",
"Bone Preference": "Neck",
"AimKey": "Mouse X5"
},
"RoadHog": {
"Min Distance": 7,
"Max Distance": 20,
"Hitbox Size": 40,
"Aim Restart": 1000,
"Aim Enforce": 600,
"Smooth-Y": 5400,
"Smooth-X": 4850,
"Smooth Type": "Custom 2",
"Bone Preference": "Closest",
"Flick": "true",
"Attack": "Mouse Right",
"Modes": "Normal",
"AimKey": "Mouse X5"
},
"Symmetra": {
"Max Distance": 15,
"Hitbox Size": 110,
"Aim Restart": 500,
"Block Game Action": "false",
"Smooth-Y": 8800,
"Smooth-X": 2500,
"Smooth Type": "Custom 3",
"Flick": "true",
"AimKey": "Mouse Left"
},
"Torbjorn": {
"Min Distance": 9,
"Hitbox Size": 90,
"Block Game Action": "false",
"FOV": 550,
"Smooth-Y": 6550,
"Smooth-X": 2500,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"Modes": "Normal",
"AimKey": "Mouse X5"
},
"Widowmaker": {
"Scale Smoothing Angles": "false",
"Lock Time": 50,
"Trace Condition": "Visible",
"Aim Min Charge": 90,
"Hitbox Size": 36,
"Aim Restart": 274,
"Max Aim Time": 195,
"Block Game Action": "false",
"FOV": 400,
"Smooth-Y": 6000,
"Smooth-X": 3180,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"Keep Firing": "false",
"Flick": "true",
"Modes": "Primal Rage",
"AimKey": "Mouse X5"
},
"All": {
"Min Distance": 0,
"Max Distance": 1000,
"Scale Smoothing Angles": "true",
"Lock Time": 200,
"Unlock Condition": "Anytime",
"Trace Condition": "Strict",
"Ignore Invisible Targets": "true",
"Autoshoot Max Charge": 100,
"Aim Min Charge": 5,
"Hitbox Size": 25,
"Aim Restart": 0,
"Max Aim Time": 3000,
"Aim Enforce": 0,
"Block Without Valid Target": "false",
"Block Game Action": "true",
"Lock Mouse": "false",
"Target Team": "Enemies",
"Target Priority": "Lowest FOV",
"FOV": 1000,
"Smooth-Y": 5000,
"Smooth-X": 5000,
"Stickiness": 155,
"Smooth Type": "Constant Speed",
"Max Head Distance": 1000,
"Bone Preference": "Head",
"Keep Firing": "true",
"Autoshoot": "true",
"Flick": "false",
"Attack": "Mouse Left",
"Modes": "Any",
"AimKey": "Undefined"
}
},
"Aimbot 1": {
"Ana": {
"Scale Smoothing Angles": "false",
"Lock Time": 100,
"Hitbox Size": 55,
"Block Without Valid Target": "true",
"FOV": 1500,
"Smooth-Y": 4550,
"Smooth-X": 1550,
"Smooth Type": "Custom 1",
"Bone Preference": "Center",
"Attack": "Left Shift",
"AimKey": "Mouse X4"
},
"Baptiste": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 75,
"Target Team": "Team",
"FOV": 800,
"Smooth-Y": 5600,
"Smooth-X": 2900,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"Flick": "true",
"Attack": "Mouse Right",
"AimKey": "Mouse X4"
},
"Brigitte": {
"Max Distance": 20,
"Hitbox Size": 50,
"Block Without Valid Target": "true",
"FOV": 1600,
"Smooth-Y": 5800,
"Smooth-X": 3200,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"Keep Firing": "false",
"Flick": "true",
"Attack": "Left Shift",
"AimKey": "Left Shift"
},
"Doomfist": {
"Max Aim Time": 50,
"Block Game Action": "false",
"Lock Mouse": "true",
"FOV": 2500,
"Smooth-Y": 7550,
"Smooth-X": 3750,
"Smooth Type": "Custom 2",
"Bone Preference": "Closest",
"Flick": "true",
"Attack": "Mouse Right",
"AimKey": "Mouse X5"
},
"Echo": {
"Scale Smoothing Angles": "false",
"FOV": 700,
"Smooth-Y": 6900,
"Smooth-X": 5700,
"Stickiness": 55,
"Smooth Type": "Custom 1",
"Bone Preference": "Body",
"Attack": "Mouse Right",
"AimKey": "Mouse Right"
},
"Genji": {
"Max Distance": 9,
"Scale Smoothing Angles": "false",
"Hitbox Size": 123,
"Max Aim Time": 50,
"FOV": 1100,
"Smooth-Y": 7550,
"Smooth-X": 6750,
"Stickiness": 55,
"Bone Preference": "Closest",
"Attack": "Mouse Right",
"AimKey": "Mouse X5"
},
"RoadHog": {
"Max Distance": 20,
"Scale Smoothing Angles": "false",
"Lock Time": 0,
"Hitbox Size": 5,
"Max Aim Time": 1006,
"Aim Enforce": 3000,
"Block Without Valid Target": "true",
"Lock Mouse": "true",
"FOV": 8485,
"Smooth-Y": 4400,
"Smooth-X": 1900,
"Stickiness": 90,
"Smooth Type": "Custom 2",
"Bone Preference": "Center",
"Attack": "Left Shift",
"Modes": "Normal",
"AimKey": "Left Shift"
},
"Sigma": {
"Max Distance": 22,
"Scale Smoothing Angles": "false",
"Lock Time": 0,
"Hitbox Size": 15,
"Max Aim Time": 1000,
"Block Without Valid Target": "true",
"FOV": 8500,
"Smooth-Y": 4400,
"Smooth-X": 1900,
"Stickiness": 90,
"Smooth Type": "Custom 2",
"Bone Preference": "Center",
"Flick": "true",
"Attack": "E",
"Modes": "Normal",
"AimKey": "Mouse X4"
},
"Torbjorn": {
"Max Distance": 9,
"Scale Smoothing Angles": "false",
"Hitbox Size": 100,
"Aim Restart": 300,
"Max Aim Time": 250,
"Smooth-Y": 6550,
"Smooth-X": 2500,
"Stickiness": 55,
"Smooth Type": "Custom 1",
"Bone Preference": "Center",
"Flick": "true",
"Attack": "Mouse Right",
"AimKey": "Mouse X5"
},
"Winston": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 250,
"Block Game Action": "false",
"FOV": 3000,
"Smooth-Y": 5600,
"Smooth-X": 2500,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"AimKey": "Mouse Left"
},
"Zenyatta": {
"Aim Min Charge": 70,
"Hitbox Size": 40,
"Block Game Action": "false",
"FOV": 450,
"Smooth-Y": 4200,
"Smooth-X": 2800,
"Bone Preference": "Neck",
"Attack": "Mouse Right",
"AimKey": "Mouse X4"
},
"All": {
"Min Distance": 0,
"Max Distance": 1000,
"Scale Smoothing Angles": "true",
"Lock Time": 200,
"Unlock Condition": "Anytime",
"Trace Condition": "Strict",
"Ignore Invisible Targets": "true",
"Autoshoot Max Charge": 100,
"Aim Min Charge": 5,
"Hitbox Size": 25,
"Aim Restart": 0,
"Max Aim Time": 3000,
"Aim Enforce": 0,
"Block Without Valid Target": "false",
"Block Game Action": "true",
"Lock Mouse": "false",
"Target Team": "Enemies",
"Target Priority": "Lowest FOV",
"FOV": 1000,
"Smooth-Y": 5000,
"Smooth-X": 5000,
"Stickiness": 155,
"Smooth Type": "Constant Speed",
"Max Head Distance": 1000,
"Bone Preference": "Head",
"Keep Firing": "true",
"Autoshoot": "true",
"Flick": "false",
"Attack": "Mouse Left",
"Modes": "Any",
"AimKey": "Undefined"
}
},
"Aimbot 0": {
"Ana": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 105,
"Max Aim Time": 250,
"Block Without Valid Target": "true",
"Target Team": "All",
"FOV": 450,
"Smooth-Y": 5800,
"Smooth-X": 2550,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse X5"
},
"Bastion": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 112,
"Block Game Action": "false",
"FOV": 400,
"Smooth-Y": 7900,
"Smooth-X": 6800,
"Stickiness": 55,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse Left"
},
"Baptiste": {
"Hitbox Size": 50,
"Block Without Valid Target": "true",
"FOV": 400,
"Smooth-Y": 6450,
"Smooth-X": 2550,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"AimKey": "Mouse X5"
},
"Brigitte": {
"Max Distance": 6,
"Hitbox Size": 150,
"Block Game Action": "false",
"FOV": 556,
"Smooth-Y": 6600,
"Smooth-X": 3000,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"AimKey": "Mouse Left"
},
"Doomfist": {
"Hitbox Size": 20,
"Block Game Action": "false",
"Smooth-Y": 6900,
"Smooth-X": 3200,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse X4"
},
"D.Va": {
"Max Distance": 55,
"Lock Time": 0,
"Hitbox Size": 75,
"Block Game Action": "false",
"FOV": 500,
"Smooth-Y": 7500,
"Smooth-X": 4500,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse Left"
},
"D.Va (Pilot)": {
"Max Distance": 55,
"Lock Time": 0,
"Hitbox Size": 50,
"Block Game Action": "false",
"FOV": 500,
"Smooth-Y": 7000,
"Smooth-X": 4300,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse Left"
},
"Echo": {
"Scale Smoothing Angles": "false",
"Lock Time": 522,
"Hitbox Size": 127,
"FOV": 555,
"Smooth-Y": 8500,
"Smooth-X": 6000,
"Stickiness": 55,
"Smooth Type": "Custom 1",
"Bone Preference": "Center",
"AimKey": "Mouse X5"
},
"Genji": {
"Min Distance": 9,
"Scale Smoothing Angles": "false",
"Hitbox Size": 140,
"Max Aim Time": 50,
"FOV": 560,
"Smooth-Y": 7930,
"Smooth-X": 6790,
"Stickiness": 55,
"Bone Preference": "Closest",
"AimKey": "Mouse X5"
},
"Lucio": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 75,
"Block Game Action": "false",
"FOV": 550,
"Smooth-Y": 3800,
"Smooth-X": 2500,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"AimKey": "Mouse X5"
},
"Junkrat": {
"Max Distance": 100,
"Scale Smoothing Angles": "false",
"Lock Time": 500,
"Trace Condition": "Visible",
"Hitbox Size": 65,
"Aim Restart": 100,
"Max Aim Time": 700,
"FOV": 800,
"Smooth-Y": 3000,
"Smooth-X": 5700,
"Stickiness": 90,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"AimKey": "Mouse X5"
},
"Mercy": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 75,
"Block Game Action": "false",
"FOV": 350,
"Smooth-Y": 4400,
"Smooth-X": 2300,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"AimKey": "Mouse Left"
},
"Moira": {
"Hitbox Size": 250,
"Block Game Action": "false",
"FOV": 1500,
"Smooth-Y": 4700,
"Smooth-X": 2200,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"Attack": "Mouse Right",
"AimKey": "Mouse Right"
},
"Orisa": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 30,
"Block Game Action": "false",
"FOV": 600,
"Smooth-Y": 6000,
"Smooth-X": 3000,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse Left"
},
"Reinhardt": {
"Scale Smoothing Angles": "false",
"FOV": 650,
"Smooth-Y": 6120,
"Smooth-X": 2950,
"Smooth Type": "Custom 1",
"Bone Preference": "Center",
"Flick": "true",
"Attack": "E",
"AimKey": "Mouse X5"
},
"RoadHog": {
"Max Distance": 9,
"Hitbox Size": 65,
"Aim Restart": 100,
"Block Game Action": "false",
"FOV": 900,
"Smooth-Y": 7225,
"Smooth-X": 6650,
"Stickiness": 60,
"Max Head Distance": 4,
"Bone Preference": "Center",
"Keep Firing": "false",
"Flick": "true",
"Modes": "Normal",
"AimKey": "Mouse X5"
},
"Sigma": {
"Max Distance": 25,
"Scale Smoothing Angles": "false",
"Hitbox Size": 50,
"Block Game Action": "false",
"FOV": 556,
"Smooth-Y": 6300,
"Smooth-X": 2900,
"Smooth Type": "Custom 3",
"Bone Preference": "Closest",
"AimKey": "Mouse X5"
},
"Soldier76": {
"Max Distance": 40,
"Scale Smoothing Angles": "false",
"Hitbox Size": 135,
"Block Game Action": "false",
"FOV": 635,
"Smooth-Y": 5600,
"Smooth-X": 2800,
"Stickiness": 55,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"Modes": "Normal",
"AimKey": "Mouse Left"
},
"Sombra": {
"Max Distance": 35,
"Scale Smoothing Angles": "false",
"Hitbox Size": 95,
"Block Game Action": "false",
"FOV": 1250,
"Smooth-Y": 7700,
"Smooth-X": 5550,
"Stickiness": 55,
"Smooth Type": "Custom 1",
"Bone Preference": "Smart",
"AimKey": "Mouse Left"
},
"Tracer": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 120,
"Block Game Action": "false",
"FOV": 1250,
"Smooth-Y": 7400,
"Smooth-X": 4800,
"Stickiness": 80,
"Smooth Type": "Custom 1",
"Bone Preference": "Smart",
"AimKey": "Mouse Left"
},
"Winston": {
"Min Distance": 11,
"Max Distance": 22,
"Scale Smoothing Angles": "false",
"Block Without Valid Target": "true",
"Smooth-Y": 4000,
"Smooth-X": 2500,
"Smooth Type": "Custom 1",
"Bone Preference": "Smart",
"Flick": "true",
"Attack": "Left Shift",
"AimKey": "Mouse X5"
},
"Wrecking Ball": {
"Hitbox Size": 102,
"Block Game Action": "false",
"FOV": 550,
"Smooth-Y": 7500,
"Smooth-X": 4800,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"Autoshoot": "false",
"AimKey": "Mouse Left"
},
"Zarya": {
"Max Distance": 22,
"Hitbox Size": 150,
"Block Game Action": "false",
"FOV": 500,
"Smooth-Y": 8700,
"Smooth-X": 6300,
"Stickiness": 55,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse Left"
},
"Zenyatta": {
"Scale Smoothing Angles": "false",
"Hitbox Size": 50,
"Block Game Action": "false",
"FOV": 500,
"Smooth-Y": 5900,
"Smooth-X": 2400,
"Smooth Type": "Custom 1",
"Bone Preference": "Closest",
"AimKey": "Mouse X5"
},
"All": {
"Min Distance": 0,
"Max Distance": 1000,
"Scale Smoothing Angles": "true",
"Lock Time": 200,
"Unlock Condition": "Anytime",
"Trace Condition": "Strict",
"Ignore Invisible Targets": "true",
"Autoshoot Max Charge": 100,
"Aim Min Charge": 5,
"Hitbox Size": 25,
"Aim Restart": 0,
"Max Aim Time": 3000,
"Aim Enforce": 0,
"Block Without Valid Target": "false",
"Block Game Action": "true",
"Lock Mouse": "false",
"Target Team": "Enemies",
"Target Priority": "Lowest FOV",
"FOV": 1000,
"Smooth-Y": 5000,
"Smooth-X": 5000,
"Stickiness": 155,
"Smooth Type": "Constant Speed",
"Max Head Distance": 1000,
"Bone Preference": "Head",
"Keep Firing": "true",
"Autoshoot": "true",
"Flick": "false",
"Attack": "Mouse Left",
"Modes": "Any",
"AimKey": "Undefined"
}
}
}
 

Chrissucks

Newbie
Dec 6, 2020
1
0
pretty decent config, love how hanzo feels since its basically just a corrective triggerbot for your own aim, good job.