Overwatch Legit Balanced Master Character Package [Legit]

eatingcereal

Staff member
Support
Jan 7, 2020
244
63
Reminder:
- If you would like to see a particular Hero's config improved feel free to message me on discord and i'll take a look into him
- Config is located in main post.

- Updated to latest Overwatch build
- Updated all DPS characters
- All NONE DPS characters have been removed and will be revamped
- Made for legit purposes so remember to check the FOV's to make sure they are to your liking
 
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eatingcereal

Staff member
Support
Jan 7, 2020
244
63
Reminder:
- If you would like to see a particular Hero's config improved feel free to message me on discord and i'll take a look into him
- Config is located in main post.

- Updated config for latest framework
- Removed assistive aim
- Redid some FOV's and smoothness on majority of characters for more direct results
 
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Reactions: elefkay

caochuanhao

Newbie
Feb 29, 2020
4
1
在停止点击鼠标或者键盘之后大概五分钟左右 电脑网络会彻底中断 只有通过重启电脑才能解决 这迫使玩家久坐在电脑前 不得随意走动从而失去了自由 希望能改进这一缺点
 

eatingcereal

Staff member
Support
Jan 7, 2020
244
63
在停止点击鼠标或者键盘之后大概五分钟左右 电脑网络会彻底中断 只有通过重启电脑才能解决 这迫使玩家久坐在电脑前 不得随意走动从而失去了自由 希望能改进这一缺点
Yes this happens if you have the cheat injected and you are going afk and not playing.
If you leave the game running, this won't happen.
 

elefkay

Active member
Feb 3, 2020
42
13
Wherever my VPN says I am
This is my favorite legit config 👍
 
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wayferl

Member
Jan 29, 2020
23
3
EatingCereal's Master Package:
- Make sure to read ALL information in the main post
- Remember to read the latest replied post by me to see what I changed
- Prediction values are all credited to @Hermes
- FOV 1: Red
- FOV 2: Blue
- FOV 3: Purple
- Review all keybinds before using my config
- IF flick is enabled, you need to tap the aimkey, not hold it down
- Remember to change FOV so that the aimbot helps your aim, NOT so it takes over
- Always try to make the FOV so that with your natural aim, you only hit 50% of your shots
- Each character and aimbot has their own specific distances, change if needed

Ana:
- FOV 1: To heal teammates
- FOV 2: To attack enemies
- FOV 3: Sleep Dart prediction

Ashe:
- FOV 1: Flick enabled for Ashe's main attack

Bastion:
- FOV 1: Aimbot for Bastion's main attack

Baptist:
- FOV 1: Flick for Baptist's main attack
- FOV 2: Flick for Baptist's right click heal

Brigitte:
- FOV 1: Flick for Brigitte's shield bash or whip shot
- FOV 2: Flick for Brigitte's heal pack

Doomfist:
- FOV 1: Aimbot for Doom's rocket punch
- FOV 2: Flick for Doom's left click
- FOV 3: Flick for Doom's shift attack

DVA:
- FOV 1: Aimbot for DVA's main attack

DVA (Pilot):
- FOV 1: Aimbot for Baby DVA's main attack

Genji:
- FOV 1: Flick for Genji's basic shuriken attack
- FOV 2: Flick for Genji's dash attack
- FOV 3: Flick for Genji's shuriken spread

Hanzo:
- FOV 1: Flick for Hanzo's storm bow attack ( Head from 0-10m )
- FOV 2: Flick for Hanzo's storm bow attack ( Body from 10-100m )
- FOV 3: Aim assistance for close targets ( 0-15m )

Lucio:
- FOV 1: Flick for Lucio's basic attack

Junkrat:
- No settings avaiable as trajetory lines are not avaiable yet

Mei:
- FOV 1: Aimbot for Mei's basic freeze attack
- FOV 2: Flick for Mei's icicle attack

McCree:
- FOV 1: Flick for McCree's main attack
- FOV 2: Flick for McCree's right click attack

Mercy:
- FOV 1: Aimbot for Mercy's left click

Moria:
- No settings avaiable since she doesn't need aimbot

Orisa:
- FOV 1: Aimbot for Orisa's main attack ( Neck from 0-25m )
- FOV 2: Aimbot for Orisa's main attack ( Body from 25-130m )

Phara:
- No settings cause I suck at her. If you have good settinsg feel free to DM me and I will add them

Reaper:
- FOV 1: Aimbot for Reaper's main attack

Reinhardt:
- No aimbot needed, just left click 24/7

Roadhog:
- FOV 1: Flick for Roadhogs scrap gun
- FOV 2: Hook prediction
- FOV 3: Flick for Roadhog's right click scrap gun

Sigma:
- FOV 1: Flick for Sigma's left click attack
- FOV 2: Prediction for Sigma's E attack

Soldier76:
- FOV 1: Aimbot for Soldier76's left click attack
- FOV 2: Prediction for Soldier76's helix rockets

Sombra:
- FOV 1: Aimbot for Sombra's left click attack

Symmetra:
- FOV 1: Aimbot for Symmetra's left click attack
- FOV 2: Aimbot for Symmetra's right click attack

Torb:
- FOV 1: Flick for Torb's left click attack
- FOV 2: Flick for Torbs right click attack

Tracer:
- FOV 1: Aimbot for Tracer's left click attack

Widowmaker:
- FOV 1: Aimbot for Widowmaker's left click attack ( designed to shoot at any bone )
- Triggerbot: Designed for head only

Winston:
- FOV 1: Aimbot for Winston's left click attack

Wrecking Ball:
- FOV 1: Aimbot for Ball's left click attack ( Closest 0-8m )
- FOV 2: Aimbot for Balls' left click attack ( Body 8-40m )

Zarya:
- FOV 1: Aimbot for Zarya's left click attack
- FOV 2: Flick for Zarya's right click attack

Zenyatta:
- FOV 1: Aimbot for his left click attack
- FOV 2: Aimbot for his right click attack

Updated 3/26/2020:
Code:
.ULCFG > MasterPackage - EC12
{
    "Smoothing": {
        "Custom 3": {
            "Point 5 Speed": 1,
            "Point 5 Distance": 0,
            "Point 4 Speed": 1,
            "Point 4 Distance": 0,
            "Point 3 Speed": 1,
            "Point 3 Distance": 0,
            "Point 2 Speed": 90,
            "Point 2 Distance": 0,
            "Point 1 Speed": 90,
            "Point 1 Distance": 180,
            "Points": 2
        },
        "Custom 2": {
            "Point 5 Speed": 1,
            "Point 5 Distance": 0,
            "Point 4 Speed": 1,
            "Point 4 Distance": 0,
            "Point 3 Speed": 1,
            "Point 3 Distance": 0,
            "Point 2 Speed": 90,
            "Point 2 Distance": 0,
            "Point 1 Speed": 90,
            "Point 1 Distance": 180,
            "Points": 2
        },
        "Custom 1": {
            "Point 5 Speed": 1,
            "Point 5 Distance": 0,
            "Point 4 Speed": 1,
            "Point 4 Distance": 0,
            "Point 3 Speed": 1,
            "Point 3 Distance": 0,
            "Point 2 Speed": 90,
            "Point 2 Distance": 0,
            "Point 1 Speed": 90,
            "Point 1 Distance": 180,
            "Points": 2
        },
        "Faster Near": {
            "Point 5 Speed": 1,
            "Point 5 Distance": 0,
            "Point 4 Speed": 1,
            "Point 4 Distance": 0,
            "Point 3 Speed": 1,
            "Point 3 Distance": 0,
            "Point 2 Speed": 255,
            "Point 2 Distance": 0,
            "Point 1 Speed": 5,
            "Point 1 Distance": 180,
            "Points": 2
        },
        "Slower Near": {
            "Point 5 Speed": 1,
            "Point 5 Distance": 0,
            "Point 4 Speed": 1,
            "Point 4 Distance": 0,
            "Point 3 Speed": 1,
            "Point 3 Distance": 0,
            "Point 2 Speed": 5,
            "Point 2 Distance": 0,
            "Point 1 Speed": 905,
            "Point 1 Distance": 180,
            "Points": 2
        },
        "Quick Approach": {
            "Point 5 Speed": 1,
            "Point 5 Distance": 0,
            "Point 4 Speed": 1,
            "Point 4 Distance": 0,
            "Point 3 Speed": 90,
            "Point 3 Distance": 0,
            "Point 2 Speed": 90,
            "Point 2 Distance": 3,
            "Point 1 Speed": 5400,
            "Point 1 Distance": 180,
            "Points": 3
        },
        "Constant Speed": {
            "Point 5 Speed": 1,
            "Point 5 Distance": 0,
            "Point 4 Speed": 1,
            "Point 4 Distance": 0,
            "Point 3 Speed": 1,
            "Point 3 Distance": 0,
            "Point 2 Speed": 90,
            "Point 2 Distance": 0,
            "Point 1 Speed": 90,
            "Point 1 Distance": 180,
            "Points": 2
        }
    },
    "Prediction": {
        "Max Acceleration": 150,
        "Max Velocity": 6000,
        "Height Over Compensation": 0,
        "Ground Over Compensation": 5,
        "Acceleration Average Duration": 550,
        "Max Velocity Average Duration": 250,
        "Min Velocity Average Duration": 50,
        "Anti A-D-A-D Spam": "false",
        "Ground Falling Cap": "true",
        "Ground Acceleration": "false",
        "Height Acceleration": "true"
    },
    "Theme": {
        "ESPLayout": {
            "Players": {
                "Square": "true",
                "Fade": 0,
                "Size": 130,
                "Y-Length": 30,
                "X-Length": 20,
                "Power": 1
            }
        },
        "Healthbar": {
            "Box Distance": 2,
            "Horizontal": "true",
            "Reverse Side": "false",
            "Reverse Rounding": "false",
            "Rounding": 35,
            "Reverse Ticks": "false",
            "Tick Size": 65,
            "Tick Rate": 25,
            "Reverse Values": "false",
            "Max Size": 8,
            "Min Size": 3,
            "Size": 5
        },
        "PlayerLines": {
            "Maximum Distance": 1000,
            "Threat Start": 50,
            "Full Threat": 3,
            "Screen Pos": 95,
            "Line Power": 3,
            "Threat Distance Scale": "true",
            "Single Line": "false"
        },
        "Skeleton": {
            "Predicted Head Line Power": 3,
            "Predicted Bone Line Power": 3,
            "Predicted Head": "true",
            "Predicted Ankles": "true",
            "Predicted Bones": "true",
            "Head Line Power": 1,
            "Bone Line Power": 2,
            "Head": "true",
            "Ankles": "true",
            "Bones": "true"
        },
        "KeyStates": {
            "Mouse Position Y": 0,
            "Mouse Position X": 0,
            "Mouse Screen Size": 0,
            "Keyboard Position Y": 0,
            "Keyboard Position X": 0,
            "Keyboard Screen Size": 0
        },
        "Radar": {
            "Step Range": 50,
            "World Range": 150,
            "Position Y": 12,
            "Position X": 93,
            "Screen Size": 12
        },
        "Fonts": {
            "Player Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
            "Player Hero": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
            "Damage Text": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" }
        },
        "Colors": {
            "KeyStates Pressed": "FFFF0000",
            "KeyStates Not Pressed": "FFFFFFFF",
            "Triggerbot Hitboxes": "FFFF0000",
            "Aimbot FOV 7": "FFAAFFFF",
            "Aimbot FOV 6": "FFAAFFFF",
            "Aimbot FOV 5": "FFAAFFFF",
            "Aimbot FOV 4": "FFAAFFFF",
            "Aimbot FOV 3": "3C8E0AD1",
            "Aimbot FOV 2": "3C0B2AC4",
            "Aimbot FOV 1": "3CDB0A65",
            "Radar Dist Lines": "FF00A2E8",
            "Radar Background": "D2141414",
            "Healthbar Shield": "FFFFFF00",
            "Healthbar Armor": "FF0000FF",
            "Healthbar Tick": "64000000",
            "Healthbar Background": "FF3A3A3A",
            "Healthbar Health": "FFFF0000",
            "Healthbar Damage": "FFDCDCDC",
            "Healthbar Healing": "FF00A2E8",
            "Damage Text Heal Color": "FF00A2E8",
            "Damage Text Color": "FFFF0000",
            "Player ESP Outer Border": "F0000000",
            "Player ESP Inner Border": "00000000",
            "Player ESP Fill": "14000000",
            "Player Hero Text Enemy Invisible": "FFFF0000",
            "Player Hero Text Enemy": "FF00FF00",
            "Player Hero Text Team Invisible": "FFFFFFFF",
            "Player Hero Text Team": "FFFFFFFF",
            "Player Glow Enemy Invisible": "FFFF0000",
            "Player Glow Enemy": "FF00FF00",
            "Player Glow Team Invisible": "FFFFFFFF",
            "Player Glow Team": "FFFFFFFF",
            "Player Skeleton Predicted Head Enemy Invisible": "FFFF0000",
            "Player Skeleton Predicted Head Enemy": "FF00FF00",
            "Player Skeleton Predicted Head Team Invisible": "FFFFFFFF",
            "Player Skeleton Predicted Head Team": "FFFFFFFF",
            "Player Skeleton Predicted Ankle Enemy Invisible": "FFFF0000",
            "Player Skeleton Predicted Ankle Enemy": "FF00FF00",
            "Player Skeleton Predicted Ankle Team Invisible": "FFFFFFFF",
            "Player Skeleton Predicted Ankle Team": "FFFFFFFF",
            "Player Skeleton Predicted Enemy Invisible": "FFFF0000",
            "Player Skeleton Predicted Enemy": "FF00FF00",
            "Player Skeleton Predicted Team Invisible": "FFFFFFFF",
            "Player Skeleton Predicted Team": "FFFFFFFF",
            "Player Skeleton Head Enemy Invisible": "FFFF0000",
            "Player Skeleton Head Enemy": "FF00FF00",
            "Player Skeleton Head Team Invisible": "FFFFFFFF",
            "Player Skeleton Head Team": "FFFFFFFF",
            "Player Skeleton Ankle Enemy Invisible": "FFFF0000",
            "Player Skeleton Ankle Enemy": "FF00FF00",
            "Player Skeleton Ankle Team Invisible": "FFFFFFFF",
            "Player Skeleton Ankle Team": "FFFFFFFF",
            "Player Skeleton Enemy Invisible": "FFFF0000",
            "Player Skeleton Enemy": "FF00FF00",
            "Player Skeleton Team Invisible": "FFFFFFFF",
            "Player Skeleton Team": "FFFFFFFF",
            "Player Distance Text Enemy Invisible": "FFFF0000",
            "Player Distance Text Enemy": "FF00FF00",
            "Player Distance Text Team Invisible": "FFFFFFFF",
            "Player Distance Text Team": "FFFFFFFF",
            "Player Lines Enemy Invisible": "FFFF0000",
            "Player Lines Enemy": "FF00FF00",
            "Player Lines Team Invisible": "FFFFFFFF",
            "Player Lines Team": "FFFFFFFF",
            "Player Radar Enemy Invisible": "FFFF0000",
            "Player Radar Enemy": "FF00FF00",
            "Player Radar Team Invisible": "FFFFFFFF",
            "Player Radar Team": "FFFFFFFF",
            "Player ESP Enemy Invisible": "FFFF0000",
            "Player ESP Enemy": "FF00FF00",
            "Player ESP Team Invisible": "FFFFFFFF",
            "Player ESP Team": "FFFFFFFF"
        }
    },
    "PlayerVisuals": {
        "Filters": {
            "Max Text Distance": 1000,
            "Max Distance": 1000,
            "Hide Invisible Healthbar": "true",
            "Hide Invisible Text": "true",
            "Show Team On Radar": "true",
            "Hide Team": "true"
        },
        "Damage Text": {
            "Display Time": 1000,
            "Floating Distance": 200
        },
        "Features": {
            "Distance": "true",
            "Hero": "false",
            "Radar": "false",
            "Lines": "false",
            "Glow": "true",
            "Skeleton": "true",
            "Damage Text": "false",
            "Healthbar": "true",
            "Box ESP": "true"
        }
    },
    "Triggerbot": {
        "Widowmaker": {
            "Max Distance": 140,
            "Hitbox Scale": 65,
            "Enabled": "true"
        },
        "All": {
            "Max Distance": 1000,
            "Hitbox Scale": 100,
            "Reaction Time": 0,
            "Target Bones": "Head",
            "Draw Hitboxes": "false",
            "Attack": "Shoot",
            "Hotkey": "Undefined",
            "Enabled": "false"
        }
    },
    "Aimbot 6": {
        "All": {
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Scale Smoothing Angles": "true",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Hitbox Size": 25,
            "Aim Restart": 0,
            "Max Aim Time": 3000,
            "Aim Enforce": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "FOV": 1000,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Stickiness": 155,
            "Smooth Type": "Constant Speed",
            "Max Head Distance": 1000,
            "Bone Preference": "Head",
            "Keep Firing": "true",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 5": {
        "All": {
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Scale Smoothing Angles": "true",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Hitbox Size": 25,
            "Aim Restart": 0,
            "Max Aim Time": 3000,
            "Aim Enforce": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "FOV": 1000,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Stickiness": 155,
            "Smooth Type": "Constant Speed",
            "Max Head Distance": 1000,
            "Bone Preference": "Head",
            "Keep Firing": "true",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 4": {
        "All": {
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Scale Smoothing Angles": "true",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Hitbox Size": 25,
            "Aim Restart": 0,
            "Max Aim Time": 3000,
            "Aim Enforce": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "FOV": 1000,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Stickiness": 155,
            "Smooth Type": "Constant Speed",
            "Max Head Distance": 1000,
            "Bone Preference": "Head",
            "Keep Firing": "true",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 3": {
        "All": {
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Scale Smoothing Angles": "true",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Hitbox Size": 25,
            "Aim Restart": 0,
            "Max Aim Time": 3000,
            "Aim Enforce": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "FOV": 1000,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Stickiness": 155,
            "Smooth Type": "Constant Speed",
            "Max Head Distance": 1000,
            "Bone Preference": "Head",
            "Keep Firing": "true",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 2": {
        "Ana": {
            "Max Distance": 140,
            "Hitbox Size": 15,
            "Aim Enforce": 825,
            "Flick": "true",
            "Smooth-Y": 4449,
            "Smooth-X": 4361,
            "Bone Preference": "Body",
            "Attack": "Left Shift",
            "AimKey": "Left Shift"
        },
        "Doomfist": {
            "Max Distance": 5,
            "Aim Enforce": 810,
            "Flick": "true",
            "FOV": 800,
            "Smooth-Y": 7093,
            "Smooth-X": 6961,
            "Bone Preference": "Body",
            "Keep Firing": "false",
            "Autoshoot": "false",
            "Attack": "Left Shift",
            "AimKey": "Left Shift"
        },
        "Genji": {
            "Max Distance": 30,
            "Aim Enforce": 825,
            "Flick": "true",
            "FOV": 520,
            "Smooth-X": 4775,
            "Bone Preference": "Closest",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "Hanzo": {
            "Max Distance": 15,
            "Block Game Action": "false",
            "FOV": 1350,
            "Smooth-Y": 6696,
            "Smooth-X": 6256,
            "Stickiness": 145,
            "Keep Firing": "false",
            "Autoshoot": "false",
            "AimKey": "Mouse Left"
        },
        "RoadHog": {
            "Max Distance": 20,
            "Flick": "true",
            "Smooth-Y": 6035,
            "Smooth-X": 5947,
            "Bone Preference": "Body",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "All": {
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Scale Smoothing Angles": "true",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Hitbox Size": 25,
            "Aim Restart": 0,
            "Max Aim Time": 3000,
            "Aim Enforce": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "false",
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "FOV": 1000,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Stickiness": 155,
            "Smooth Type": "Constant Speed",
            "Max Head Distance": 1000,
            "Bone Preference": "Head",
            "Keep Firing": "true",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 1": {
        "Ashe": {
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0
        },
        "Sombra": {
            "Bone Preference": "Neck"
        },
        "Widowmaker": {
            "FOV Zoom Scale": 75,
            "Smooth Zoom Scale": 410,
            "Flick": "false",
            "FOV": 1000,
            "Bone Preference": "Head"
        },
        "Ana": {
            "Max Distance": 75,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 870,
            "Smooth-Y": 6079,
            "Smooth-X": 5947,
            "Bone Preference": "Closest",
            "AimKey": "Mouse X4"
        },
        "Baptiste": {
            "Max Distance": 15,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 840,
            "Target Team": "Team",
            "Smooth-Y": 7049,
            "Smooth-X": 6916,
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "Brigitte": {
            "Max Distance": 20,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 885,
            "Target Team": "Team",
            "Smooth-Y": 6256,
            "Smooth-X": 5903,
            "Attack": "E",
            "AimKey": "E"
        },
        "Doomfist": {
            "Max Distance": 30,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 870,
            "FOV": 620,
            "Smooth-Y": 8547,
            "Smooth-X": 8370,
            "Bone Preference": "Closest",
            "AimKey": "Mouse Left"
        },
        "Genji": {
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 870,
            "FOV": 875,
            "Attack": "Left Shift",
            "AimKey": "Left Shift"
        },
        "Hanzo": {
            "Min Distance": 10,
            "Max Distance": 100,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Min Charge": 50,
            "Aim Enforce": 840,
            "Smooth-Y": 7886,
            "Smooth-X": 7754,
            "AimKey": "Mouse Left"
        },
        "Mei": {
            "Max Distance": 90,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 885,
            "Block Game Action": "false",
            "Smooth-Y": 9054,
            "Smooth-X": 8649,
            "Bone Preference": "Head",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "McCree": {
            "Max Distance": 10,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 555,
            "Target Priority": "Lowest Distance",
            "FOV": 950,
            "Smooth-Y": 8033,
            "Smooth-X": 8033,
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "Orisa": {
            "Min Distance": 25,
            "Max Distance": 130,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Trace Condition": "Visible",
            "Block Game Action": "false",
            "Flick": "false",
            "Smooth-Y": 8679,
            "Smooth-X": 8547,
            "Stickiness": 145,
            "Autoshoot": "false",
            "AimKey": "Mouse Left"
        },
        "RoadHog": {
            "Max Distance": 18,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Hitbox Size": 20,
            "Block Game Action": "false",
            "Flick": "false",
            "FOV": 850,
            "Smooth-Y": 5859,
            "Smooth-X": 5639,
            "Attack": "Left Shift",
            "AimKey": "Left Shift"
        },
        "Sigma": {
            "Max Distance": 25,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Trace Condition": "Visible",
            "Aim Enforce": 869,
            "Block Game Action": "false",
            "Flick": "false",
            "FOV": 850,
            "Smooth-Y": 5639,
            "Smooth-X": 5463,
            "Bone Preference": "Neck",
            "Attack": "E",
            "AimKey": "E"
        },
        "Soldier76": {
            "Max Distance": 50,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Autoshoot Max Charge": 80,
            "Aim Min Charge": 60,
            "Block Game Action": "false",
            "Flick": "false",
            "FOV": 730,
            "Smooth-Y": 4775,
            "Smooth-X": 4730,
            "Autoshoot": "false",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "Symmetra": {
            "Max Distance": 77,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Min Charge": 40,
            "Aim Enforce": 855,
            "Block Game Action": "false",
            "Flick": "false",
            "FOV": 635,
            "Smooth-Y": 7137,
            "Smooth-X": 7005,
            "Stickiness": 145,
            "Bone Preference": "Closest",
            "Autoshoot": "false",
            "AimKey": "Mouse Right"
        },
        "Torbjorn": {
            "Max Distance": 20,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 345,
            "Target Priority": "Lowest Distance",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "Wrecking Ball": {
            "Min Distance": 8,
            "Max Distance": 40,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Block Game Action": "false",
            "Flick": "false",
            "Smooth-Y": 8943,
            "Smooth-X": 8855,
            "Stickiness": 145,
            "Keep Firing": "false",
            "Autoshoot": "false",
            "AimKey": "Mouse Left"
        },
        "Zarya": {
            "Max Distance": 15,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Aim Enforce": 855,
            "FOV": 900,
            "Smooth-Y": 6696,
            "Smooth-X": 6520,
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "Zenyatta": {
            "Max Distance": 40,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Trace Condition": "Visible",
            "Aim Min Charge": 30,
            "Block Game Action": "false",
            "Flick": "false",
            "Smooth-Y": 6696,
            "Smooth-X": 6608,
            "Bone Preference": "Closest",
            "Keep Firing": "false",
            "Autoshoot": "false",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "All": {
            "Min Distance": 0,
            "Max Distance": 1000,
            "FOV Zoom Scale": 100,
            "Smooth Zoom Scale": 100,
            "Scale Smoothing Angles": "true",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Strict",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Hitbox Size": 25,
            "Aim Restart": 0,
            "Max Aim Time": 3000,
            "Aim Enforce": 0,
            "Block Game Action": "true",
            "Lock Mouse": "false",
            "Flick": "true",
            "Target Team": "Enemies",
            "Target Priority": "Lowest FOV",
            "FOV": 560,
            "Smooth-Y": 5000,
            "Smooth-X": 5000,
            "Stickiness": 155,
            "Smooth Type": "Constant Speed",
            "Max Head Distance": 1000,
            "Bone Preference": "Body",
            "Keep Firing": "true",
            "Autoshoot": "true",
            "Attack": "Shoot",
            "AimKey": "Undefined"
        }
    },
    "Aimbot 0": {
        "Mercy": {
            "Max Distance": 20,
            "Aim Enforce": 840,
            "Target Priority": "Lowest FOV",
            "Smooth-Y": 7577,
            "Smooth-X": 7357
        },
        "Zarya": {
            "Target Priority": "Lowest FOV",
            "Smooth-X": 8590
        },
        "Symmetra": {
            "Max Distance": 140,
            "Trace Condition": "Strict",
            "Target Priority": "Lowest FOV",
            "Smooth-Y": 9054,
            "Smooth-X": 8649,
            "Stickiness": 155
        },
        "Tracer": {
            "Max Distance": 55,
            "Smooth-Y": 9280,
            "Smooth-X": 8964,
            "Bone Preference": "Neck"
        },
        "Zenyatta": {
            "Max Distance": 50,
            "Aim Min Charge": 59,
            "Aim Enforce": 555,
            "Smooth-Y": 8238,
            "Smooth-X": 7974,
            "Bone Preference": "Neck"
        },
        "Bastion": {
            "Max Distance": 140,
            "Target Priority": "Lowest FOV",
            "FOV": 555,
            "Smooth-Y": 8591,
            "Smooth-X": 8458,
            "Keep Firing": "false"
        },
        "Mei": {
            "Max Distance": 85,
            "Trace Condition": "Strict",
            "Smooth-Y": 9415,
            "Smooth-X": 9054,
            "Stickiness": 155,
            "Keep Firing": "false"
        },
        "Reaper": {
            "Max Distance": 50,
            "Hitbox Size": 50,
            "Aim Enforce": 840,
            "Target Priority": "Lowest FOV",
            "FOV": 730,
            "Smooth-Y": 8458,
            "Smooth-X": 8194,
            "Stickiness": 155,
            "Bone Preference": "Neck",
            "Keep Firing": "false"
        },
        "Winston": {
            "Max Distance": 140,
            "Trace Condition": "Strict",
            "Smooth-Y": 9280,
            "Smooth-X": 8964,
            "Keep Firing": "false"
        },
        "Wrecking Ball": {
            "Max Distance": 8,
            "Target Priority": "Lowest FOV",
            "FOV": 1100,
            "Smooth-Y": 7798,
            "Smooth-X": 7665,
            "Keep Firing": "false"
        },
        "Ashe": {
            "Max Distance": 140,
            "FOV Zoom Scale": -30,
            "Trace Condition": "Strict",
            "Aim Min Charge": 30,
            "Hitbox Size": 35,
            "Aim Enforce": 825,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "FOV": 400,
            "Smooth-Y": 4262,
            "Smooth-X": 4098,
            "Stickiness": 155,
            "Autoshoot": "true"
        },
        "Baptiste": {
            "Max Distance": 65,
            "Trace Condition": "Strict",
            "Aim Enforce": 855,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "FOV": 600,
            "Smooth-Y": 7093,
            "Smooth-X": 6916,
            "Autoshoot": "true"
        },
        "D.Va": {
            "Max Distance": 140,
            "Target Priority": "Lowest FOV",
            "FOV": 500,
            "Smooth-Y": 8414,
            "Smooth-X": 8282,
            "Autoshoot": "true"
        },
        "D.Va (Pilot)": {
            "Max Distance": 140,
            "Trace Condition": "Strict",
            "Target Priority": "Lowest FOV",
            "Smooth-Y": 8370,
            "Smooth-X": 7974,
            "Autoshoot": "true"
        },
        "Genji": {
            "Max Distance": 20,
            "Trace Condition": "Strict",
            "Aim Enforce": 870,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "FOV": 530,
            "Smooth-Y": 5947,
            "Smooth-X": 5771,
            "Max Head Distance": 75,
            "Bone Preference": "Body",
            "Autoshoot": "true"
        },
        "Hanzo": {
            "Max Distance": 10,
            "Trace Condition": "Strict",
            "Aim Min Charge": 50,
            "Aim Enforce": 825,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "Smooth-Y": 7910,
            "Smooth-X": 7623,
            "Stickiness": 155,
            "Max Head Distance": 10,
            "Bone Preference": "Head",
            "Autoshoot": "true"
        },
        "Lucio": {
            "Max Distance": 25,
            "Aim Min Charge": 10,
            "Aim Enforce": 870,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "FOV": 556,
            "Smooth-Y": 4890,
            "Smooth-X": 4714,
            "Bone Preference": "Body",
            "Autoshoot": "true"
        },
        "McCree": {
            "Max Distance": 99,
            "Trace Condition": "Strict",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 5,
            "Aim Enforce": 540,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "FOV": 400,
            "Smooth-Y": 4057,
            "Smooth-X": 4057,
            "Stickiness": 155,
            "Autoshoot": "true"
        },
        "Orisa": {
            "Max Distance": 25,
            "Trace Condition": "Strict",
            "Target Priority": "Lowest FOV",
            "Smooth-Y": 9280,
            "Smooth-X": 8964,
            "Bone Preference": "Neck",
            "Autoshoot": "true"
        },
        "RoadHog": {
            "Max Distance": 15,
            "Trace Condition": "Strict",
            "Aim Enforce": 825,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "FOV": 745,
            "Smooth-Y": 6079,
            "Smooth-X": 5947,
            "Stickiness": 155,
            "Bone Preference": "Body",
            "Autoshoot": "true"
        },
        "Sigma": {
            "Max Distance": 22,
            "Aim Enforce": 855,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "FOV": 870,
            "Smooth-Y": 6476,
            "Smooth-X": 6432,
            "Stickiness": 155,
            "Autoshoot": "true"
        },
        "Soldier76": {
            "Max Distance": 140,
            "Target Priority": "Lowest FOV",
            "Smooth-Y": 9119,
            "Smooth-X": 8767,
            "Autoshoot": "true"
        },
        "Sombra": {
            "Max Distance": 25,
            "Trace Condition": "Strict",
            "Target Priority": "Lowest FOV",
            "Smooth-Y": 8566,
            "Smooth-X": 8197,
            "Autoshoot": "true"
        },
        "Torbjorn": {
            "Max Distance": 20,
            "Trace Condition": "Strict",
            "Aim Enforce": 345,
            "Block Game Action": "true",
            "Flick": "true",
            "Smooth-Y": 8414,
            "Smooth-X": 8238,
            "Autoshoot": "true"
        },
        "Ana": {
            "Max Distance": 90,
            "Aim Enforce": 810,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Team": "Team",
            "Target Priority": "Lowest FOV",
            "FOV": 500,
            "Smooth-Y": 5947,
            "Smooth-X": 5903,
            "Stickiness": 155,
            "Autoshoot": "true",
            "AimKey": "Mouse X5"
        },
        "Brigitte": {
            "Max Distance": 17,
            "Trace Condition": "Strict",
            "Aim Min Charge": 4,
            "Hitbox Size": 30,
            "Aim Enforce": 825,
            "Block Game Action": "true",
            "Flick": "true",
            "Target Priority": "Lowest FOV",
            "FOV": 800,
            "Smooth-Y": 6212,
            "Smooth-X": 5991,
            "Bone Preference": "Body",
            "Autoshoot": "true",
            "Attack": "Left Shift",
            "AimKey": "Left Shift"
        },
        "Doomfist": {
            "Max Distance": 15,
            "Unlock Condition": "Aimkey Release",
            "Autoshoot Max Charge": 100,
            "Aim Min Charge": 55,
            "Hitbox Size": 30,
            "Aim Enforce": 720,
            "Target Priority": "Lowest FOV",
            "FOV": 1200,
            "Smooth-Y": 7005,
            "Smooth-X": 6916,
            "Stickiness": 155,
            "Bone Preference": "Body",
            "Autoshoot": "true",
            "Attack": "Mouse Right",
            "AimKey": "Mouse Right"
        },
        "Junkrat": {
            "Target Priority": "Lowest FOV",
            "AimKey": "Undefined"
        },
        "Widowmaker": {
            "Max Distance": 140,
            "Trace Condition": "Strict",
            "Smooth-Y": 8106,
            "Smooth-X": 7886,
            "Stickiness": 155,
            "Autoshoot": "true",
            "AimKey": "Mouse X5"
        },
        "All": {
            "Min Distance": 0,
            "Max Distance": 14,
            "FOV Zoom Scale": 0,
            "Smooth Zoom Scale": 0,
            "Scale Smoothing Angles": "true",
            "Lock Time": 200,
            "Unlock Condition": "Anytime",
            "Trace Condition": "Visible",
            "Ignore Invisible Targets": "true",
            "Autoshoot Max Charge": 80,
            "Aim Min Charge": 60,
            "Hitbox Size": 25,
            "Aim Restart": 0,
            "Max Aim Time": 3000,
            "Aim Enforce": 0,
            "Block Game Action": "false",
            "Lock Mouse": "false",
            "Flick": "false",
            "Target Team": "Enemies",
            "Target Priority": "Lowest Distance",
            "FOV": 520,
            "Smooth-Y": 8635,
            "Smooth-X": 8591,
            "Stickiness": 145,
            "Smooth Type": "Constant Speed",
            "Max Head Distance": 1000,
            "Bone Preference": "Closest",
            "Keep Firing": "true",
            "Autoshoot": "false",
            "Attack": "Shoot",
            "AimKey": "Mouse Left"
        }
    }
}


best setting !!